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Dylan Romero's Blogs

Legions Chat with Tim Aste: Today!

Tim Aste, Project Director for Fallen Empire: Legions, will be fielding questions about the game at the http://blog.instantaction.com/ via UStream: [url]http://blog.in...

Author Dylan Romero Date 03/20/2008 (1:02 pm) Comment 2 comments

InstantAction Game Dev Contest Winners

[center][/center] [i]The time has come! We're finally ready to announce the winners of the 2008 InstantAction Game Developer C...

Author Dylan Romero Date 03/10/2008 (4:07 pm) Comment 5 comments

IA Game Developer Contest Finalists

We announced the finalists yesterday at GDC, and now I finally have a minute and an internet connection for the first time since the announcement. Without further ado, hear are the 5 finalists for the...

Author Dylan Romero Date 02/21/2008 (10:03 am) Comment 16 comments

GarageGames' GDC Schedule

[i]We're going to be pretty busy this year at GDC: our booth is 3x bigger, we're showing off InstantAction to the public for the first time, and we're even giving regular presentations at the booth. H...

Author Dylan Romero Date 02/13/2008 (12:09 pm) Comment 2 comments

One Week Left... InstantAction Game Dev Contest

That's right, just one week left in the InstantAction Game Developer Contest. Put the finishing touches on those submissions and get them to gamedevcontest08@garagegames.com before I get into w...

Author Dylan Romero Date 02/04/2008 (1:52 pm) Comment 14 comments

2008 InstantAction Game Developer Contest

[b]Much of the news regarding InstantAction has been focused on gamers, but that doesn't mean we don't want to get developers in on the action. [center][image]http://www.cooleremail.net/users/garag...

Author Dylan Romero Date 12/06/2007 (11:20 am) Comment 16 comments

The Truth About Game Development

http://www.kloonigames.com/blog/games/tagd/, a blog specializing in experimental gaming, has featured a simple game called The Truth About Game Development. The game mocks the o...

Author Dylan Romero Date 05/30/2007 (11:38 am) Comment 5 comments

Human Players Being Tapped to Enhance Artificial Intelligence

And they're using http://www.garagegames.com/products/torque/tge/ 1.4 to do it! Artificial Intelligence, or AI for short, has long been a challenging part of game development. Acc...

Author Dylan Romero Date 04/30/2007 (5:51 pm) Comment 6 comments

Forums Up on GGE

The Great Games Experiment now has http://forums.greatgamesexperiment.com/! The forums are tightly integrated with GGE and replace the old group discussion modules as well ...

Author Dylan Romero Date 03/30/2007 (3:46 pm) Comment 4 comments

On Stories in Games and Kleptomaniacal Parrots

Save a few minor tweaks, I've finally completed a writing side project I've been working on for a game called http://www.greatgamesexperiment.com/game/thepiratetales. This ...

Author Dylan Romero Date 03/16/2007 (2:33 pm) Comment 4 comments

GDC Wrap-up: Travel Edition

Seeing as other GGers will probably write .plans with pertinent info and pics, I thought I'd set the bar low by providing you some preview pics of everything not specifically related to GDC. Na...

Author Dylan Romero Date 03/14/2007 (3:55 pm) Comment 6 comments

Great Games Experiment, Ya Digg?

The Great Games Experiment has finally been released for public consumption today. Help us make GGE a success by Digging it, both literally and at [url=http://digg.com/gaming_news/Could_Thousands_of_G...

Author Dylan Romero Date 03/02/2007 (11:57 am) Comment 6 comments

Reviews: The No Spin Zone

I love my job, but sometimes I grow weary writing upbeat marketingese for every game on our product page. It helps that most the games we put out are truly awesome [url=http://www.garagegames.com/pg/]...

Author Dylan Romero Date 12/13/2006 (8:58 pm) Comment 12 comments

Time to Unfetter the Gamer Newsletter

Having recently written my first GarageGamer Newsletter (which can be signed up for by going to the http://www.garagegames.com/pg/, clicking [url=http://www.garagegames.co...

Author Dylan Romero Date 11/27/2006 (4:55 pm) Comment 9 comments