Andrew Brady's Blogs
Use the Dirty Metal pack to enhance your game's visuals. With this texture package, you can bring a greater level of detail to your visual styling while saving yourself time that you can utilize on other areas of your game development dreams.
Author Andrew Brady Date 09/30/2009 (6:26 am) Comment 11 comments
Over the last few days I have released texture packs to the GG community for free. This is a list of what they are and links to them.
Author Andrew Brady Date 06/30/2009 (12:59 am) Comment 21 comments
Second blog of several dedicated to gathering together my thoughts and progress made on this project.
Author Andrew Brady Date 06/12/2009 (2:27 pm) Comment 5 comments
First blog of several dedicated to gathering together my thoughts and progress made on this project.
Author Andrew Brady Date 05/27/2009 (5:02 am) Comment 7 comments
This blog shows example images of several texture packs in development and provides information on content, size, and various other odds and ends.
Author Andrew Brady Date 03/16/2009 (12:02 am) Comment 7 comments
I promised that once I reached a point in afew of my content packs development, I would post further pic's. This blog will further describe the contents of the coming pack and show them in use.
Author Andrew Brady Date 02/05/2009 (8:24 am) Comment 23 comments
Author Andrew Brady Date 01/09/2009 (2:41 am) Comment 3 comments
Author Andrew Brady Date 12/31/2008 (8:00 pm) Comment 4 comments


