Peter Kojesta's Blogs
Author Peter Kojesta Date 04/08/2008 (2:40 pm) Comment 5 comments
Author Peter Kojesta Date 03/21/2008 (2:08 pm) Comment 7 comments
<autosyn>My new blog: http://www.ExisInteractive.com/exiseffect The new console generation is upon us. Come November, competition for the hearts and minds of this grand audience will begin in ea...
Author Peter Kojesta Date 10/04/2006 (1:01 pm) Comment 22 comments
Author Peter Kojesta Date 07/21/2006 (10:59 pm) Comment 8 comments
Author Peter Kojesta Date 06/12/2006 (4:11 am) Comment 19 comments
Author Peter Kojesta Date 06/02/2006 (4:51 am) Comment 28 comments
Author Peter Kojesta Date 05/29/2006 (2:43 pm) Comment 19 comments
Author Peter Kojesta Date 04/06/2006 (1:29 am) Comment 20 comments
Author Peter Kojesta Date 10/27/2005 (2:40 am) Comment 13 comments
Poacher and Technology update, vehicles, weapons, animals, the works .
Author Peter Kojesta Date 11/22/2004 (11:53 pm) Comment 24 comments
Exileworks Continues work on Poacher. New shadow mapping technology implemented in torque. Screenshots and Videos inside showing the new effects and features.
Author Peter Kojesta Date 07/31/2004 (12:18 am) Comment 14 comments
Advances on Exileworks Poacher game title . Discussion about recent developments in AI, rendering and Speedtree.
Author Peter Kojesta Date 06/02/2004 (3:20 am) Comment 9 comments
