You must be logged in to post

Game Development Community

Mike Nelson's Blogs

Plan for Mike Nelson

Reworking the AI a bit

Author Mike Nelson Date 07/10/2004 (9:57 pm) Comment 7 comments

Plan for Mike Nelson

GravRally tech thus far (DTS objects)

Author Mike Nelson Date 04/29/2004 (11:08 am) Comment 1 comments

Plan for Mike Nelson

The search for lightweight bots

Author Mike Nelson Date 08/05/2002 (10:19 am) Comment 4 comments

Plan for Mike Nelson

Mission Generator tools moving into the editor.

Author Mike Nelson Date 05/06/2002 (2:00 pm) Comment 0 comments

Plan for Mike Nelson

Is this a stand up fight or just another bug hunt?

Author Mike Nelson Date 03/08/2002 (6:07 pm) Comment 0 comments

Plan for Mike Nelson

Starting in on the final Week of this Phase

Author Mike Nelson Date 02/26/2002 (4:56 pm) Comment 2 comments

Plan for Mike Nelson

More Myrmidon Mission Generation

Author Mike Nelson Date 02/06/2002 (7:46 am) Comment 0 comments

Plan for Mike Nelson

My first Couple of weeks at 21-6.

Author Mike Nelson Date 01/21/2002 (11:05 am) Comment 2 comments

Plan for Mike Nelson

The beginning of a real adventure with 21-6

Author Mike Nelson Date 01/10/2002 (3:53 pm) Comment 1 comments

Plan for Mike Nelson

Current projects and research: Tic-Tac-Toe playing Neural Network, Real-Time Hatching, FFT and Deep Water Simulation, Modeling Real-Time Destruction of 3D Objects

Author Mike Nelson Date 01/01/2002 (12:26 pm) Comment 0 comments