Mike Nelson's Blogs
Reworking the AI a bit
Author Mike Nelson Date 07/10/2004 (9:57 pm) Comment 7 comments
GravRally tech thus far (DTS objects)
Author Mike Nelson Date 04/29/2004 (11:08 am) Comment 1 comments
The search for lightweight bots
Author Mike Nelson Date 08/05/2002 (10:19 am) Comment 4 comments
Mission Generator tools moving into the editor.
Author Mike Nelson Date 05/06/2002 (2:00 pm) Comment 0 comments
Is this a stand up fight or just another bug hunt?
Author Mike Nelson Date 03/08/2002 (6:07 pm) Comment 0 comments
Starting in on the final Week of this Phase
Author Mike Nelson Date 02/26/2002 (4:56 pm) Comment 2 comments
More Myrmidon Mission Generation
Author Mike Nelson Date 02/06/2002 (7:46 am) Comment 0 comments
My first Couple of weeks at 21-6.
Author Mike Nelson Date 01/21/2002 (11:05 am) Comment 2 comments
The beginning of a real adventure with 21-6
Author Mike Nelson Date 01/10/2002 (3:53 pm) Comment 1 comments
Current projects and research: Tic-Tac-Toe playing Neural Network, Real-Time Hatching, FFT and Deep Water Simulation, Modeling Real-Time Destruction of 3D Objects
Author Mike Nelson Date 01/01/2002 (12:26 pm) Comment 0 comments
