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Matt Webster's Blogs

Plan for Matt Webster

Litigation and computers and bears, oh my!

Author Matt Webster Date 04/21/2002 (3:27 pm) Comment 18 comments

Plan for Matt Webster

"I like criticism, but it must be my way" - Mark Twain

Author Matt Webster Date 03/25/2002 (11:29 pm) Comment 5 comments

Plan for Matt Webster

"Defeat is not the worst of failures. Not to have tried is the true failure." George E. Woodberry

Author Matt Webster Date 03/09/2002 (1:03 am) Comment 3 comments

Plan for Matt Webster

You know that one office in Being John Malkovhich?

Author Matt Webster Date 02/28/2002 (10:18 pm) Comment 4 comments

Plan for Matt Webster

Changes, additions, editions, and malfunctions.

Author Matt Webster Date 02/18/2002 (10:09 pm) Comment 3 comments

Plan for Matt Webster

The first important product of programming for Tactical Assault finally came to life! Working radar has been added!

Author Matt Webster Date 02/04/2002 (12:35 am) Comment 6 comments

Plan for Matt Webster

Tactical Assault is coming into view with a bunch of new models, development site, and a handful of gui controls and a rather cool "cloaking" effect that is being used for the Recon class.

Author Matt Webster Date 01/29/2002 (3:58 am) Comment 1 comments

Plan for Matt Webster

This is the first .plan for the Tactical Assault project written by myself. Currently, we are just setting the groundwork for the more advanced features of the game as well as polishing the gameplay and interface details. I am the currently the interim lead programmer for the Tactical Assault game, and am working on designing the GUI as well as doing most of the coding.

Author Matt Webster Date 01/09/2002 (5:05 pm) Comment 3 comments