Game Development Community

Tim Muenstermann's Blogs

Plan for Tim Muenstermann

I've been working really hard at my TGE FPS/Space Sim. I've now started experimenting with Space Stations and Interiors using Cartography Shop and the art pipeline. [b]*Warning* Programmer Art *...

Author Tim Muenstermann Date 11/18/2005 (3:22 pm) Comment 6 comments