Game Development Community

David Higgins's Blogs

XMLObject - TGB/TGE

XMLObject for TGB/TGE using Expat I put together this little resource for a prototype I'm working on, and figured I'd share the resource with the community. Basically, it's just a sim...

Author David Higgins Date 12/25/2006 (3:40 am) Comment 1 comments

TGB 2-Player Split Screen

Ok, I've been thumbing around in the TorqueX Beta starter kits and saw one that really peaked my interests. It's called the "Split Screen Starter", and it basically just sets up a 2-player split-scre...

Author David Higgins Date 12/09/2006 (11:48 am) Comment 10 comments

TGB High Scores Object

I was browsing the TGB TDN the other day, and noticed that there was a request for a High Scores Table article. I immediately went, "Hey, I need one of those in my game" and proceeded to code a quick...

Author David Higgins Date 11/24/2006 (12:02 pm) Comment 14 comments

TGB - Urban Platform Kit, Dev Updates

It's been a while since my last .plan, so I figured I'd write a quick one to let everyone know where I'm at. Currently, I'm working with [url=http://garagegames.com/my/home/view.profile.php?qid=7...

Author David Higgins Date 11/18/2006 (11:03 pm) Comment 9 comments

List of Todo's ...

As this is my first .plan, I figure I might as well list out everything I intend to do in the upcoming months. First, I intend to license the Torque Game Builder (Pro License, gotta have source!). ...

Author David Higgins Date 08/28/2006 (8:15 pm) Comment 3 comments

Page«First 1 2 Next»