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Thomas Buscaglia's Blogs

Torque X 3D Beta is here!

http://www.garagegames.com/products/124/ is finally here! For those not "in the know" about Torque X progress I thought I'd post a quick .plan about the Beta that got pu...

Author Thomas Buscaglia Date 11/28/2007 (11:33 pm) Comment 24 comments

Introducing TXB!

That's right, feast your eyes on the brand new Torque X Builder! Ok, so it's nothing new... Here's the skinny: d...

Author Thomas Buscaglia Date 06/13/2007 (10:51 pm) Comment 12 comments

WTF is a clipmap?

Hey, guys. I was recently sentenced to port the Atlas clipmap to Torque X terrain. Now that it's done I thought I'd take a couple minutes to to talk a little about the concept and implementation. [...

Author Thomas Buscaglia Date 06/09/2007 (10:08 am) Comment 18 comments

Something to look forward to...

Hey, guys. I realized I haven't written a .plan in a little bit, so I thought I'd take this opportunity to let you guys in on a little bit of what I've been working on. And this time: more pictures an...

Author Thomas Buscaglia Date 04/09/2007 (10:15 pm) Comment 16 comments

About this deadline...

I've spent the last month scrambling to hit a moving target and it's been driving me absolutely bonkers. We all read these posts over and over and they're all "scope yer game" and "plan shtuff out" an...

Author Thomas Buscaglia Date 02/07/2007 (8:08 am) Comment 12 comments

GG: Thanks for everything

Well, it's been a great ride but my three-month internship here at Garage Games has come to an end. I want to say thanks to everyone at GG and everyone in the community for making this such a great ex...

Author Thomas Buscaglia Date 08/13/2006 (4:47 pm) Comment 4 comments

Interning at GG

Hey everyone, this is my first blog. I was accosted by some employees here at Garage Games with pitchforks (and a few crudely sharpened chopsticks) and told to post a blog and introduce myself, so her...

Author Thomas Buscaglia Date 06/20/2006 (6:37 pm) Comment 12 comments