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Francis's Blogs

It's been a while and there have been changes.

it's been a while since I was last posting here and while my concept for the game I wanted to create hsn't gone out of the window, I have put it nearly on hold for a while. This was becuase I wasn't g...

Author Francis Date 07/29/2008 (7:41 pm) Comment 0 comments

Textureing wise, I'm screwed

I have a shiny new dual core 2.4 GHz intel iMac and it rocks. What doesn't rock is the fact that photoshop 7 wasn't made as a universal binary. So - that's easy enough to fix right? i'll jus use t...

Author Francis Date 01/20/2008 (8:26 pm) Comment 8 comments

Back to square one?

Well it's been "back to square ne" for a while now actually. Simply put I'm not sure that Fred Kask - the guy who wanted to help out and do the programming for my game - is even alive anymore. he ...

Author Francis Date 11/25/2007 (11:11 am) Comment 1 comments

Finally!

I'll be honest. it's a shocking amount of time since I should have competed this little picture. But oh no, I'm a lazy sod and so several months after starting it and leaving it half done it's comple...

Author Francis Date 10/20/2007 (6:28 pm) Comment 5 comments

Oh so much going on.

SO I went and screwed up my AS levels, and I'm gonna retake. Aah well, life goes on. I have a problem that I find it hard to stick to ne thing at a time, and I NEED too jump from one thing to an...

Author Francis Date 08/20/2007 (11:53 am) Comment 1 comments

The story

I dont like walking into a game and just blowing the crap out of stuff without any real reason, and no background on whats going on. As my game is supposed to be in a fantasy setting, it demands a sto...

Author Francis Date 03/30/2007 (10:56 am) Comment 4 comments

So what have we learnt?

So using the "KIller Kork" resource I got a few pretty impressive good bots in game. Right now they all just shoot everyone, later on I'll need to figure out a factions things. But not until I have a...

Author Francis Date 03/18/2007 (8:29 am) Comment 2 comments

Several things

So. I can tick off a couple of things on my list, and then actually get some school work done, cause I've been a lazy sod and havnt done my English coursework essay draft yet. Half term goes so fas...

Author Francis Date 02/25/2007 (9:51 am) Comment 0 comments

Ok, time to refocus on what I'm doing at the moment.

Which is [u]design work[/u]. its all very well to come up with a million idea's and think "wow this would be great!", and then try and get all the content done, but never actually know where to sta...

Author Francis Date 02/21/2007 (4:31 pm) Comment 0 comments

Why I loathe Blender

Because nothing is ever simple in that bloody program. Thats the reason i use wings, cause everything in blender is a longwinded and annoying process. The interface sucks too. SO i went to put my .dts...

Author Francis Date 02/18/2007 (10:45 am) Comment 25 comments

A few updates

Ok so maybe I'm a little overly happy about this, but being a newbie I'll allow myself to go "hell yeah!" And throw up an excited fist. So basically I followed the adivice given to me, and saved ...

Author Francis Date 02/10/2007 (2:25 pm) Comment 0 comments

The trouble with scratch making everything.

See, being the type of arsehole I am, I like all my stuff to be unque in this project. That means that I wont buy content packs.... Thats means that I'm gonna model and texture alot of stuff, desig...

Author Francis Date 02/09/2007 (8:48 am) Comment 7 comments

I'm actually doing somthing with the engine now

I've been making my own textures and using them in the world editor. Ok, so its not exactly the most technical or experianced anything. infact its like a step up from opening the application. but wha...

Author Francis Date 01/27/2007 (2:18 pm) Comment 1 comments

I am still alive

And I still fully intend to continue with my little project attempt. However I took into account all the advice I have recieved and have just been focusing on drawing skill at the moment. I have t...

Author Francis Date 11/05/2006 (2:58 pm) Comment 0 comments

Oh Bugger.

OK, I have lost all the idea styled concept styled art. I havnt been working on this for a while, but I'm not actually that hung up on it. the oppposite in fact. I think my art skill has increased ...

Author Francis Date 09/05/2006 (9:07 am) Comment 0 comments

NPC concept

Alright so I have been working on these guys quite a bit, took me a while to get the best look for them down, but I think I got there. As this is a concept sketch I may add and change them around ,...

Author Francis Date 07/21/2006 (7:45 am) Comment 2 comments

Player race concepts

Ok. So after quite a bit of sketching I have come up with two player character concept which I liked, and thought fitted well. I have a base outline of what the races are all about and what their par...

Author Francis Date 06/28/2006 (2:18 pm) Comment 5 comments

random Name/theme generator.

Right I did a little research today concerning how to pull of a random name generator. As far as i know it looks like this: <1><2><3><4> (continuing on until desired number of variables a...

Author Francis Date 06/24/2006 (7:46 pm) Comment 3 comments

And its time to really start now.

Ok, GCSE's are done. Finito etc. And now Its time to really get down to business on this project. Aside from doing the whole "whoppie, no more school for ages till sixth form, lets go party" thing, I ...

Author Francis Date 06/19/2006 (12:50 pm) Comment 1 comments

Looks like I could get underway pretty soon.

Ok, so I have decided to start a project, akind of FPS/Medevil style action game with bows, crossbows, swords and such. I plan on using the Torque game engine for this. The brief outline of my idea ...

Author Francis Date 05/25/2006 (1:51 pm) Comment 3 comments