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Rodney Rindels - Torqued's Blogs

Tri Poker Plus

Well I finally got off my ass and started coding again. Lets call this the unofficial official announcement of the current project I am hacking out. "Tri Poker Plus". This is being done with a stock v...

Author Rodney Rindels - Torqued Date 11/27/2006 (5:00 am) Comment 1 comments

Lion, and Tigers and Lawyers , ohh my!

I haven't posted in awhile, mostly because I have been advised not too. By the blood sucking vermon known as lawyers regarding my current project Capicu. I being a professional programmer, on man...

Author Rodney Rindels - Torqued Date 09/17/2006 (10:20 pm) Comment 16 comments

TGB Memory Game Demo

I created a neat little Memory Game when I was working on how to do Canvas Positioning stuff. I haven't written a comprehensive tutorial for it yet, but I figured I would go ahead and post it to TDN, ...

Author Rodney Rindels - Torqued Date 07/18/2006 (5:55 am) Comment 8 comments

Capicu - Street Rules Dominoes

*ok enough playing with TGB. Time to get busy. Definition: Capicu - When the winning bone can play on either open end of the layout. Doesn't apply when the winning bone is a double. Capicu will ...

Author Rodney Rindels - Torqued Date 06/12/2006 (10:18 pm) Comment 4 comments

TGB - Game in a Day

Pong Rally - Sit down with a friend at a keyboard, and Rally it out. This is a great way to blow off a little steam with a colleague, or settle your dispute the old fashioned way.. Head to Head! I ...

Author Rodney Rindels - Torqued Date 06/08/2006 (5:13 pm) Comment 5 comments

T2d A (star) pathfinding almost a reality.

Update: Its ugly.. but its on TDN! http://tdn.garagegames.com/wiki/TGB/Source/Pathfinding - enjoy! I realized early on that I would have to build better pathfinding if I were to have a t...

Author Rodney Rindels - Torqued Date 06/03/2006 (9:56 pm) Comment 5 comments

T2D Pause Screen

TDN Tutorial on how I built it. http://tdn.garagegames.com/wiki/Torque_2D/StandardTutorials/Basics/PauseScreen

Author Rodney Rindels - Torqued Date 05/31/2006 (12:43 am) Comment 2 comments