Game Development Community

Plan for Neale Roberts

EarthShaking....

Author Neale Roberts Date 03/08/2001 (1:38 pm) Comment 0 comments

Plan for Maurice Wingfield

do frames do frames do frames more frames...

Author Maurice Wingfield Date 03/07/2001 (2:10 pm) Comment 0 comments

Plan for Rick Overman

Several big changes to the GarageGames.com web site, I just home you don't notice them! huh? I just finished rewriting the security and access rights module for the site, so if everything goes as pla...

Author Rick Overman Date 03/06/2001 (8:56 am) Comment 0 comments

Plan for Elye C. Sackmary

NexusCore, under direction of Creative Director Joel Steudler, moves forward on its project to create a user-friendly 2D RPG construction kit for fans of old-school games such as Dragon Warrior or newer games like Baldur's Gate, such that anyone could bring to life their stories, ideas, concepts, or characters in an interactive medium.

Author Elye C. Sackmary Date 03/06/2001 (3:24 am) Comment 0 comments

Plan for Neale Roberts

Designing.....shh!

Author Neale Roberts Date 03/04/2001 (10:35 am) Comment 1 comments

Plan for Rob Ross

Visit the International Game Developers Association (IDGA), Game Audio SIG at [url=www.idga.org]Click Here[/url] [quote][b]"The music business is a cruel and shallow money trench, a long plastic ...

Author Rob Ross - Sound endeavourS Date 03/04/2001 (10:30 am) Comment 0 comments

Plan for Alexander Tarrant

By the end of summer 2001, me and the team I am on, currently consisting of 3 people, will have an operational Quake3 modification.

Author Alexander Tarrant Date 03/04/2001 (10:18 am) Comment 0 comments

Plan for Shaun Sullivan

An account of my development exprediences as I independently build the Baseball simulation I have wanted to play since I was a kid inventing baseball games using my baseball cards.

Author Shaun Sullivan Date 03/04/2001 (6:08 am) Comment 2 comments

Plan for Andrew Chapman

Build a design document to explain the game I am semi-working on. Learn to program without using an IDE as I like coding, and dislike not knowing everything that is going on with what I am creating.

Author Andrew Chapman Date 03/03/2001 (6:46 pm) Comment 2 comments

Plan for Jeff Tunnell

Use the GarageGames Marketplace to find jobs, find talent for your project, or simply to promote yourself or your project.

Author Jeff Tunnell Date 03/02/2001 (8:07 pm) Comment 1 comments