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Gavin Bunney's Blogs

Script Assert and AFX+CS+RTS

Phew, what a hectic half-year! Work has been going well - still trying to get my head around our telecom application that is more complex than memorising the dictionary backwards. One thing that has b...

Author Gavin Bunney Date 06/20/2007 (2:20 am) Comment 8 comments

Immersive AI - Project Summary

As I mentioned way back when (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=10991), my final year uni project was all a...

Author Gavin Bunney Date 02/27/2007 (2:41 am) Comment 19 comments

iAI - Path finding shenanigans

Well it's been a while since I first mentioned the iAI (immersive ai) project that is underway... so here's an update! The iAI engine is broken up into four modules - Manager, Seek, Combat & Intera...

Author Gavin Bunney Date 07/28/2006 (6:41 pm) Comment 14 comments

Immersive AI and RTS TLK fun!

Since my purchase of TGE back in February, I have been more or less searching for a good solid game idea. I was fortunate enough for my final year engineering project to be able to do research and dev...

Author Gavin Bunney Date 06/06/2006 (5:40 am) Comment 6 comments