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Mark's Blogs

Retravoid character gets a fantastic cosmetic re-make (and a Teaser Trailer)

Teaser Trailer: http://www.zorbtek.com/downloads/retravoid/RETRAVOID_TEASER_TRAILER.wmv Andy Osbourne at Sihlouette studios has provided me a FANTASTIC launching pad, being the main cha...

Author Mark Date 09/16/2006 (7:29 pm) Comment 5 comments

Finding the proper style

I went on a testing rampage using some of the absolutely wonderful content packs here on the site. I really can't say to you how badly I think you should check them out - you can find a use for the...

Author Mark Date 09/10/2006 (10:48 pm) Comment 8 comments

Retravoid!

Zorbtek Interactive America is officially announcing to the public- the development of "RETRAVOID", a science fiction action gam...

Author Mark Date 08/28/2006 (4:47 pm) Comment 6 comments

Retravoid Character ingame!

A huge thanks to Andrew Osborne over at Silhouette Studios for making him from scratch to finish He's Alive! Runnin...

Author Mark Date 08/26/2006 (1:07 pm) Comment 3 comments

Soldiers, Guns, Enviorments! OhMY!

I was able to get me alot of GG stuff a few days ago, mostly content packs and the Indie license for my personal fun uses. I'd like to release a free FPS for people to play using some well-made con...

Author Mark Date 07/19/2006 (11:59 pm) Comment 9 comments

Retravoid - Concept art

Well, my concept artist finished the design for the main character, and he came out really well. We did this lucas-style. Basically I had him make very rough sketches of various characters with a ...

Author Mark Date 07/02/2006 (10:00 am) Comment 5 comments

Home Pack

The Home Pack has begun full development! [image]http://i15.photobucket.com/albums/a361/SpecOp9/Screencap2.jpg[/ima...

Author Mark Date 06/26/2006 (4:19 am) Comment 8 comments

Logos and websites are FUN!

Ike is being renamed to Creature Magic. After careful consideration of the project, I decided playing as a monkey and collecting fruit and objects just is not fun, or not fun enough anyway. The ga...

Author Mark Date 05/15/2006 (1:18 am) Comment 7 comments

Impossible Mission Agency

While working on the childrens game I think I'm going to talk a little bit about a game I have been thinking about for a while now. I was wondering what it would be like to have a videogame series. ...

Author Mark Date 04/30/2006 (2:40 pm) Comment 1 comments

1 new dev shot

I must say with only myself working on this, Ike the childrens game is coming along pretty nice! I'm still feeling iffy about sending it to GG for publishing when I'm done. Or publish it myself. I...

Author Mark Date 04/21/2006 (7:15 pm) Comment 6 comments

First official devshot

Well, I figure I'm going to start off with a kids game. It's simple, only costs 12 bucks. Basically you play as a monkey, jump into these "Mario" like portals into interesting little worlds, and h...

Author Mark Date 04/18/2006 (3:40 pm) Comment 5 comments

Testing some fun stuff

I have decided on my first game finally, Stunt Force Futurity. It won't be too hard of a project - won't be too ambitious and out of my league. I have always loved Rush 2 for one reason, the stunt...

Author Mark Date 04/03/2006 (2:14 pm) Comment 4 comments

January 10th, 2006

Finally I was able to come to the decision to use Torque for a game I want to build. I chose Torque, due to the fact 1. The helpful community 2. Ease of use and 3. I know what to expect from Torque. ...

Author Mark Date 01/11/2006 (12:55 am) Comment 2 comments

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