Yeesh, way too much stuff going on. Here are my plans for the week and beyond.
Author Jeff Ward Date 03/31/2002 (6:15 pm) Comment 0 comments
Odd O.o
Author Enzo-Adrian Reyes Date 03/31/2002 (4:38 pm) Comment 2 comments
How do you accurately simulate a UFC (Ultimate Fighting Championship) style event? That is the question that I'm currently trying to find a solution for my http://www.ycx35.dial.pipex.com/extreme-fighting project.
Author Jason Webb Date 03/30/2002 (6:41 am) Comment 2 comments
Flag Stuff for Realm Wars
Author Harold "LabRat" Brown Date 03/29/2002 (11:43 pm) Comment 4 comments
Surviving. In the world today games requires massive amounts of capital. Problem is when you dont have some.
Author Enzo-Adrian Reyes Date 03/29/2002 (6:11 pm) Comment 0 comments
new job, linux beta, stuff
Author John Quigley Date 03/29/2002 (2:24 pm) Comment 2 comments
Maya to DTS exporter current trial and tribulations
Author Sam Contapay Date 03/28/2002 (10:33 am) Comment 7 comments
Author Rick Overman Date 03/28/2002 (7:34 am) Comment 13 comments
Our project is currently in its planning stage, but we hope to start coding soon.
Author Simon Stevenson Date 03/28/2002 (4:35 am) Comment 0 comments
