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Mark Barner's Blogs

Barnsmorr Castle update.

It has been a while since our last update of our project. We lost some time due to some software issues. It seems that when someone puts out a new release, they would make sure that it works first. Th...

Author Mark Barner Date 07/15/2006 (10:58 pm) Comment 13 comments

A newbie

It's has been a while since I updated the status of our game "Kilo-watt: A quest for power". Basically it is stopped for now. For several reasons we decided to stop the Kilo-watt project, but the main...

Author Mark Barner Date 04/30/2006 (12:06 am) Comment 10 comments

Torque specific books

I have seen several request in the forums similar to this: [quote] I have purchased a license of Torque and completed the tutorial provided with the install. I was wondering what books there may be ...

Author Mark Barner Date 04/21/2006 (10:59 pm) Comment 8 comments

GPGT book: Half way - review.

I wanted to take a moment away from reading /studying: "The Official Guide to the Torque Game Engine: The Game Programmer's Guide to Torque" by Edward F. Maurina III . I am half way through the...

Author Mark Barner Date 03/26/2006 (2:54 am) Comment 1 comments

A newbie

A newbie's journal - week 4 thru 10. The making of our first game. Kilo-watt: A quest for power. Weeks 4 - 5: - We purchased 3D World Studio from http://www.leadwerks.com...

Author Mark Barner Date 01/16/2006 (6:15 pm) Comment 1 comments

Plan for Mark Barner

A newbie's journal- week 3. The making of our first game. Kilo-watt:A quest for power.

Author Mark Barner Date 11/28/2005 (11:20 pm) Comment 0 comments

Plan for Mark Barner

A newbie's journal. The making of our first game. Kilo-watt:A quest for power.

Author Mark Barner Date 11/18/2005 (3:26 am) Comment 1 comments

Plan for Mark Barner

Plans for making our first game. Our project name is: "Kilo-watt: The quest for power". What is it about? It is a game based somewhat on the Mad Max movies. Tribes/clans will be fighting over gasoline, oil and other energy sources.

Author Mark Barner Date 11/09/2005 (3:06 am) Comment 3 comments

Plan for Mark Barner

A big "AH Crap!"(not in those exact words though) ... my system crashed. Well, I have to put a hold on my last plan til I get everything back up and running on my system. I had just made a backup ...

Author Mark Barner Date 10/02/2005 (2:25 am) Comment 0 comments

Plan for Mark Barner

An update from my last plan. I got a lot more ideas since my last plan for the Battlefield type game that I want to make.

Author Mark Barner Date 09/24/2005 (11:28 pm) Comment 1 comments

Plan for Mark Barner

Started working on a new project. I am going to make a Battlefield type game with just using the resources and content packs from the GG community. We are kind of on hold on our other project because ...

Author Mark Barner Date 07/31/2005 (2:48 pm) Comment 2 comments

Plan for Mark Barner

After reading http://www.garagegames.com/blogs/370/8160, I was curious about why GG does not run polls on their website. In the past community members have asked questions...

Author Mark Barner Date 07/04/2005 (5:52 pm) Comment 0 comments

Plan for Mark Barner

Well I spent the weekend working on our game. It was a very learning experience. I think I learned more this weekend than the last several years with Torque. Completed: - code cleanup - ...

Author Mark Barner Date 05/31/2005 (2:16 am) Comment 3 comments

Plan for Mark Barner

Well, this month I am basically going through code to use in our game. Since GG updated their website, it is making it easier to search for code we want to use. I am also reading several books to impl...

Author Mark Barner Date 05/12/2005 (12:43 am) Comment 0 comments

Plan for Mark Barner

I decided to put all my links to the forums and resources on a http://www.geocities.com/mbarnatl/. Since mainly I accidently erased them or they got deleted when I updated my syste...

Author Mark Barner Date 04/18/2005 (1:07 am) Comment 0 comments

Plan for Mark Barner

Well... I figured it was time to update my plan. I have learned alot of things since my last plan. Also purchased TSE last week... getting ready to dive into it. That brings me to make a new plan. As ...

Author Mark Barner Date 02/12/2005 (4:09 am) Comment 0 comments

Plan for Mark Barner

I am researching currently on an idea of making an interior editor in TGE. I recently bought the game Farcry, mainly to check out the Cryengine Sandbox. As I was going through the sandbox, I could no...

Author Mark Barner Date 07/03/2004 (2:27 am) Comment 1 comments

Plan for Mark Barner

Setting up a method of keeping track of my goals and to-do list on monthly basis here in plans. Projects gettting to complex to try to remember things.

Author Mark Barner Date 04/06/2004 (11:48 am) Comment 0 comments

Plan for Mark Barner

Well we decided to use Blender for our project. Currently got it to export to dts on Windows XP. Now we just need to learn how to use Blender. My next phase is to get it to export billboards. Been try...

Author Mark Barner Date 03/04/2004 (3:10 am) Comment 0 comments

Plan for Mark Barner

Well, we finally reached are first milestone. We have now started building are game and Pinnhead4 has been a month on building the map and buildings. They are really looking good for that it's his first time ever doing this. We are keeping everything simple at first. I am working on the startup screen,menus and some scripting. I am also teaching myself C++ at the same time.

Author Mark Barner Date 09/20/2003 (2:23 pm) Comment 1 comments