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Dan Keller's Blogs

Yet another "I'm back" Blog...

In the 3 years since my last blog post, I've started college, gotten a job, built a Tesla coil, learned another few programming languages, and started a new game...

Author Dan Keller Date 08/02/2011 (12:32 pm) Comment 7 comments

Nuclear Asteroids (beta testers wanted)

For those of you who didn't see my last blog post, I'm working on games that teach chemistry concepts. This one is about nuclear reactions and decay. (If it's been a while since you've last taken chem...

Author Dan Keller Date 07/29/2008 (1:51 pm) Comment 2 comments

Summer Jobs, TGB, and Nuclear Fission

I've decided to get a summer job. But not bagging groceries or flipping burgers. I'm making games. Specifically, I'm working at Brandeis, and making games to teach various chemistry concepts to freshm...

Author Dan Keller Date 07/20/2008 (9:30 am) Comment 3 comments

A* Again (but this time it's done and you can downlad it)

After some work, the a* system is finally good enough to be posted as a resource. The algorithm is fast and ready to be used in any sort of ai system. If you want to know more, look at my first blog. ...

Author Dan Keller Date 04/04/2008 (6:20 pm) Comment 4 comments

Complete AI System for Torque

Well, it's done. I've finally finished my ai system, except for a few minor things. (Well, I actually finished it a while ago, but I've been too busy to post it up here.) My basic goals in this projec...

Author Dan Keller Date 03/09/2008 (8:12 pm) Comment 16 comments

Neural Network AI

In my last blog, I talked about an a* system in torque. The pathfinding behaviors were chosen by a simple state machine that I added temporarily to test the pathfinding. Over the last few days, I've b...

Author Dan Keller Date 02/07/2008 (5:40 am) Comment 3 comments

When You Wish Upon A*

Although Torque is an essentially complete game engine, it lacks one major component: AI. I'm sure you know what I'm talking about. You open the aiPlayer files and think, "Is this it? Where's the code...

Author Dan Keller Date 01/11/2008 (9:33 pm) Comment 15 comments