Game Development Community

Mikael Pettersson's Blogs

Picking up some licenses, and mitigating a hacker attack

Picked up some torque licenses, and getting attacked by a hacker on one of my web servers. Warning, kind of going on a rant!!

Author Mikael Pettersson Date 09/24/2011 (7:12 pm) Comment 3 comments

Playing with ideas (Cubed Post 1)

What would a workaholic person with game design as a hobby be able to design in a month? In this first post I present a simple puzzle like game, that could be released on most systems.

Author Mikael Pettersson Date 01/16/2009 (3:32 pm) Comment 2 comments

The overlord system caught in the flashlight

for about two years ago the overlord system made it's premier here on Garagegames. And the reception was mixed. Since February last year there have been no further development of the system, and t...

Author Mikael Pettersson Date 10/07/2008 (11:36 pm) Comment 12 comments

Modeling a granfathers clock

Iv always found modeling relaxing and a great way to handle stress. It lets me zone out the everyday things like work and issues that always pop up every now and then. For a few weeks ago i posted...

Author Mikael Pettersson Date 08/11/2008 (3:47 pm) Comment 4 comments

Industry facts

back in 2005 I had a 9 month internship at a professional game developer. and one day the boss told me to make a fact sheet about the business for a press conference. And back then a great site really...

Author Mikael Pettersson Date 07/26/2008 (12:17 pm) Comment 3 comments

[Constructor Model] A tower too far

So ... what do you do on a lazy Sunday morning ... when it's raining outside ... and you have been sick with fever, coughing until you puke and a nose that seem to have revered back to when you where ...

Author Mikael Pettersson Date 06/22/2008 (4:30 am) Comment 3 comments

Is it a Scam? (TGEA Plug-in by Mr. Dekker Ying) Facts and points of intresst

So. Something finaly got my attention enought to write up a .plan about it. Too bad though that it's something depressing. I originaly wrote this as a mail to Garage Games. But the topic is so imp...

Author Mikael Pettersson Date 02/21/2008 (10:28 am) Comment 62 comments