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Gustavo Boni's Blogs

FSM in TGB is done!

In my last plan i talked about how i was trying to create a scriptable Finite State Machine in TGB. It was just some words about how i was trying to figure out a way to use that in the script-side. I ...

Author Gustavo Boni Date 01/23/2007 (5:44 pm) Comment 6 comments

Finite State Machine in TGB for RPG Games

Wow! This is my first blog! In the first place i want to thanks all the community for the help in the forums to learn Torque, really appreciate that. So, let's talk about what i'm doing with Finite...

Author Gustavo Boni Date 01/17/2007 (2:49 pm) Comment 11 comments