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Mark Frohnmayer's Blogs

My one year anniversary out of the Garage

So I might be a bit overdue in mentioning this, but my last day as a GarageGames employee was October 31, 2007. True to my blogging form at GG I've slacked a bit on updating the community via this ch...

Author Mark Frohnmayer Date 11/04/2008 (10:12 pm) Comment 5 comments

An inconvenient game?

Looks like Microsoft teamed up with Games For Change to create a game design contest that steps beyond just good mechanics -- [url=http://gamepolitics.com/2007/06/13/xbox-issues-global-warming-game-ch...

Author Mark Frohnmayer Date 06/13/2007 (4:52 pm) Comment 42 comments

Sometimes you can't do everything.

Each year GarageGames hosts IndieGamesCon - a unique event where indie developers can network, share and reflect on our creations and envision a new world of game development - where a start-up team c...

Author Mark Frohnmayer Date 08/22/2006 (1:34 am) Comment 42 comments

State of the Garage

It seems that we are entering a pivotal stage here at GarageGames, with the departure of a key member of the team, the release of Torque Game Builder, the imminent release of a few other long-awaited ...

Author Mark Frohnmayer Date 08/04/2006 (10:07 pm) Comment 15 comments

Plan for Mark Frohnmayer

IGC 2005 - A one week retrospective

Author Mark Frohnmayer Date 10/17/2005 (9:49 pm) Comment 8 comments

Plan for Mark Frohnmayer

Just wanted to give a quick update now that I'm a little more settled into my new role as Cat Herder in Chief. Exciting things are happening! We're making great progress on the two games we're worki...

Author Mark Frohnmayer Date 07/29/2005 (8:08 pm) Comment 8 comments

Plan for Mark Frohnmayer

So the other day I walked into Jeff's office and he said, "Hey, how about you take the helm for a bit while I ride my motorcycle across the country?" For some reason I'm still not quite clear on, I...

Author Mark Frohnmayer Date 05/25/2005 (12:10 am) Comment 23 comments

Plan for Mark Frohnmayer

GDC - what a trip! Got to see some cool stuff and meet and hang out with some great people. I think this next year is going to be a really exciting one for indie game developers. Right now I'm just...

Author Mark Frohnmayer Date 03/28/2004 (10:59 pm) Comment 9 comments

Plan for Mark Frohnmayer

Getting ready for GDC... and what I've been working on lately...

Author Mark Frohnmayer Date 03/18/2004 (11:04 pm) Comment 10 comments

Plan for Mark Frohnmayer

Heading out for a vacation...

Author Mark Frohnmayer Date 06/29/2002 (2:33 am) Comment 3 comments

Plan for Mark Frohnmayer

New mission editor feature - Terrain Texture Painter (selectable from the Window menu). This allows you to see graphically which textures are applied to the current terrain, change, add and paint tex...

Author Mark Frohnmayer Date 12/04/2001 (9:48 pm) Comment 2 comments

Plan for Mark Frohnmayer

I've been making some pretty significant changes to the mission and terrain editing tools for Torque over the last few weeks, and everything now appears to be (more ore less) functioning properly. ...

Author Mark Frohnmayer Date 12/01/2001 (1:27 am) Comment 1 comments

Plan for Mark Frohnmayer

Well, I'm back in Europe... but this time only for a week and a half. I'll be giving a talk at the University of Abertay Dundee in Scotland on Tuesday about network programming in the Torque Engine. ...

Author Mark Frohnmayer Date 10/21/2001 (4:34 pm) Comment 1 comments

Plan for Mark Frohnmayer

Well, I'm back in Europe... but this time only for a week and a half. I'll be giving a talk at the University of Abertay Dundee in Scotland on Tuesday about network programming in the Torque Engine. ...

Author Mark Frohnmayer Date 08/16/2001 (7:01 pm) Comment 0 comments

Plan for Mark Frohnmayer

Well, it was a great vacation while it lasted, but all good things must come to an end... so I'm back! And what do I get to do first? Documentation... ugh. So I'm cooking up an overview doc of the ...

Author Mark Frohnmayer Date 08/15/2001 (10:43 pm) Comment 0 comments

Plan for Mark Frohnmayer

Ah, my first GarageGames .plan update...

Author Mark Frohnmayer Date 05/11/2001 (4:13 pm) Comment 0 comments