Game Development Community

Rob Sandbach's Blogs

Fluttr for iPhone now Available!

Fluttr tasks you with saving a butterfly from an explosive end by sweeping aside flowers, poking away bees and pinning up spiders. Easy to pick up and play, with quick, fun gameplay paced gently in a unique artistic setting.

Author Rob Sandbach Date 10/27/2009 (5:18 pm) Comment 2 comments

indieSpring Releases Fluttr for Free!

indieSpring announces their first title Fluttr which is released for PC, Mac and (shortly) iPhone. Best of all, it's free! All very exciting!

Author Rob Sandbach Date 09/25/2009 (6:20 pm) Comment 10 comments

chainWorks Development Video

For any long time GG'ers you might remember I've been working on this game for a long time. I think about five years now. chainWorks is a colorful, fireworks action game in which players must link chains of fireworks together to score high points!

Author Rob Sandbach Date 02/23/2009 (2:30 am) Comment 0 comments

indieSpring, chainWorks, Syranin and Twitter!

Greetings all, first off obligatory pic: [center][/center] indieSpring The small studio I've heade...

Author Rob Sandbach Date 12/21/2008 (3:11 am) Comment 1 comments

Introducing chainWorks

I felt it prudent time to reintroduce a game which I've been "developing" on and off for about 3 years now. chainWorks is a casual, 2D game in which players produce dazzling pyrotechnic displays by d...

Author Rob Sandbach Date 08/20/2008 (6:26 am) Comment 2 comments

indieSpring

In light of my new job, I felt it a prudent time to launch an online blog. Whilst considering this blog, I also realised that I wanted to draw a line under all previous game development projects and p...

Author Rob Sandbach Date 07/31/2008 (10:43 am) Comment 0 comments

Casual Connect in Amsterdam & a GG Podcast(Again!)

Well! It's been a long, long while since I blogged over here. In truth little has happened over the past year as university takes it's toll and I've got my head down to work. The good news is the e...

Author Rob Sandbach Date 02/02/2008 (10:38 am) Comment 0 comments

Roundtable Podcast - Phil Carlisle, Alex Scarborough, Jon Jorajuria and you?

Join us in the IGaT Podcasting Roundtable Premier Episode First a help request, taken from the [url=http://www.ur...

Author Rob Sandbach Date 01/31/2007 (2:40 pm) Comment 1 comments

chainWorks and the GG Pod Cast

Hello everybody, Wow what a hectic few months. Had virtually no time to work on anything game development related at all, which is such a shame when chainWorks was coming on so well. I stepp...

Author Rob Sandbach Date 01/16/2007 (3:03 pm) Comment 2 comments

Torque Cast Radio - The Introduction

Introducing Torque Cast Radio, the show dedicated to all things Garage Games! Well I've put on hold nearly all of my game development this past week, and have been organising the upcoming show...

Author Rob Sandbach Date 10/26/2006 (4:18 am) Comment 9 comments

Fireworks, Monkeys, Racers and Podcasts!?

Hi all, just a post to let you know whats going on in the http://www.urban-games.net/ world. chainWorks Reaches Internal Beta![url=http://www.urban-games.net/gallery/...

Author Rob Sandbach Date 10/14/2006 (12:19 pm) Comment 4 comments

GG Comunity Podcast

Hi all, Back in January Ben put out a http://www.garagegames.com/blogs/33863/9605 which I believe was insanely popular. [url=http://www.garagegames.com/blogs/19442/9600]Jeremy...

Author Rob Sandbach Date 09/30/2006 (8:02 am) Comment 11 comments

chainWorks Reaches Alpha & uPlayer Accounts

Hi all, uPlayer Account Our new website has entered a brief beta phase. We have integrated user registration, which allows our customers to tie Urban Games products they have purchased to a...

Author Rob Sandbach Date 08/31/2006 (12:31 pm) Comment 6 comments

chainWorks, IGC, New Website and more!

One third of a year! A long time huh? Since my last post here! A LOT has happened in the past 4 months, for myself, my studio, and most of all my games. For those who don't know me I run Urban Game...

Author Rob Sandbach Date 08/06/2006 (12:12 pm) Comment 7 comments

chainWorks Development & Media Update (Video and Images)

Hi all, Well it's been a long while since I started the complete rewrite of chainWorks. I released the old demos over [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=991...

Author Rob Sandbach Date 03/26/2006 (12:31 pm) Comment 2 comments

ChainWorks Rebuild

Well this is a quickie because it's my bday and I got stuff to do :P! With the release of the beta build of T2D I decided to restart the coding side of chainWorks from scratch. After completing th...

Author Rob Sandbach Date 02/27/2006 (1:50 am) Comment 3 comments

ChainWorks Progress - Pretty Pictures!

Hello all! Well uni started again last week, but I now have much more time to work on the game. Since my last update there's not been a whole lot of work put into new features. The main development...

Author Rob Sandbach Date 01/30/2006 (6:03 am) Comment 7 comments

Chain Works Progress

Hey all! In the continuing spirit of my increased work ethic, and in an attempt to satisfy my new years resolution of getting Urabn Games to find it's feet, I've been hammering out at Chain Works o...

Author Rob Sandbach Date 01/12/2006 (6:07 pm) Comment 1 comments

Chain-Works Progress

Re : http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9057 Hey all, Having finished uni and got some time handy, ive been working on the shell of Chain-Works in the last we...

Author Rob Sandbach Date 01/08/2006 (1:37 pm) Comment 3 comments

Plan for Rob Sandbach

I recently came across an old launch game for the playstation 2 called 'fantavision'. In this game you had to chain together fireworks, and detonate them in order to achieve points. Through varyin...

Author Rob Sandbach Date 10/26/2005 (1:22 pm) Comment 2 comments

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