Andy Rollins's Blogs
A little update of the Music, Website, Artificial Intelligence and more our game Z-Day, there's plenty been going on with the development in the last few months and here's our chance to show a little of what has changed
Author Andy Rollins Date 09/22/2009 (9:10 pm) Comment 13 comments
We've started work on the Artifical Intelligence for Z-Day, phase one is the Pathfinding and building of the NavMesh so we thought we'd share some progress with you all and gather any feedback we can on the design.
Author Andy Rollins Date 04/12/2009 (11:14 am) Comment 23 comments
We've finished the latest Alpha test phase which is our first on TGEA and with some very pleasing results for the team.
Author Andy Rollins Date 03/19/2009 (6:00 pm) Comment 9 comments
We finally made it over to TGEA 1.7.1 with Z-Day after a few months of fighting bugs and learning the new features, here's the results.
Author Andy Rollins Date 01/16/2009 (6:16 pm) Comment 15 comments
Author Andy Rollins Date 07/09/2008 (5:41 pm) Comment 0 comments
Author Andy Rollins Date 06/25/2008 (2:04 pm) Comment 2 comments
Author Andy Rollins Date 10/17/2007 (2:24 pm) Comment 18 comments

