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Melv May's Blogs

Plan for Melv May

I wish I had better news on the Strategem front really. Since Christmas, I've personally been extremely busy with work (resulting in being exhausted in the evenings) and have spent most weekends doin...

Author Melv May Date 03/15/2004 (8:31 am) Comment 14 comments

Plan for Melv May

Everyone, As you may know, our team have been working hard on developing our new game, [url=www.garagegames.com/mg/snapshot/view.php?qid=649]Strategem[/url]. So far we've put-off developing a web-...

Author Melv May Date 01/02/2004 (8:55 am) Comment 6 comments

Plan for Melv May

Strategem development is coming along really well, having had the last week off work specifically to tackle some the most technically challenging aspects of the game. I didn't get through as much as ...

Author Melv May Date 11/30/2003 (9:12 am) Comment 5 comments

Plan for Melv May

Wow! I realised a few days ago that I've not posted a plan for quite a while so here goes... Our team is pretty busy at the moment working on Strategem. It's simply amazing how much work and de...

Author Melv May Date 10/08/2003 (11:50 am) Comment 4 comments

Plan for Melv May

Folks, We've been continously hard at work on Strategem, our turn-based action/strategy game. We're working to an end of March deadline for an alpha-release of the game with a beta a couple of wee...

Author Melv May Date 02/16/2003 (2:25 am) Comment 10 comments

Plan for Melv May

Our small team have been really busy over the holiday period on Strategem and we're taking really major steps forward towards our deadline of end of March beta. All will be revealed as we approach ...

Author Melv May Date 01/16/2003 (11:27 am) Comment 2 comments

Plan for Melv May

Everyone, I welcome you to my plan and would ask that you take a little time to read about the new Garage Games company that I have formed. The team consists of three friends and a talented indivi...

Author Melv May Date 12/13/2002 (12:18 pm) Comment 10 comments

Plan for Melv May

Our game design is complete and I think pretty solid. It's working title is 'Strategem'. We're already quite excited about playing it. Although we are two weeks behind on our three month d...

Author Melv May Date 12/01/2002 (3:52 am) Comment 0 comments

Plan for Melv May

For those who don't know, I'm involved in creating a simple game with a short development cycle, around 2-3 months. We're well into it now, with the design pretty much complete. Only a few holes b...

Author Melv May Date 11/23/2002 (3:06 am) Comment 0 comments

Plan for Melv May

Alrighty, Spent some time with my wife to make up for IGC and now she has kindly allowed me to get back to Torque, bless her! I've spent a couple of days with a pen and paper going through the d...

Author Melv May Date 11/12/2002 (9:14 am) Comment 9 comments

Plan for Melv May

Had such an amazing time at IGC. A real privilage meeting the GG guys and so good to finally put those names to faces. I'm now collecting all the images with names on them so that I've always got ...

Author Melv May Date 11/08/2002 (11:24 am) Comment 3 comments

Plan for Melv May

Well, Phil Carlisle and me are sitting here at Jeff Tunnells house winding down from the IGC and checking out the forums. We're not exactly looking forward to the next 24 hours of travelling back to ...

Author Melv May Date 11/04/2002 (9:01 pm) Comment 7 comments

Plan for Melv May

Okay, I'm back from my honeymoon in Toronto (and surrounding areas) and had a fab time. Sorting out an awful lot of post-wedding stuff at the moment as well as trying to get my sleeping pattern ...

Author Melv May Date 10/25/2002 (7:35 am) Comment 3 comments

Plan for Melv May

I thought I'd post a plan before my 'big day'. I've not managed to do much over the last couple of weeks because of my personal commitments with my imminent wedding. I was trying to get a technolo...

Author Melv May Date 10/08/2002 (11:34 am) Comment 12 comments

Plan for Melv May

Short plan this time but I'm just hyped as it's now confirmed, I'll be there at IGC'02 so I really hope to see as many of you there as possible. It's going to be so much fun hearing all your exploi...

Author Melv May Date 09/24/2002 (12:32 pm) Comment 14 comments

Plan for Melv May

Working, playing, programming! With the IGC'02 coming up very soon I suddenly find myself in probably one of the busiest periods of my life so far. I have just survived my stagg-day of water-ski...

Author Melv May Date 09/20/2002 (11:40 am) Comment 11 comments

Plan for Melv May

I was intending to finish up my fluid rendering early this week because I am off work but I got kicked into action when I saw how different the terrain looked with foliage on it. Take a look at [url=...

Author Melv May Date 08/07/2002 (11:03 am) Comment 7 comments

Plan for Melv May

I've got a week off work (5th-9th Aug) that I can dedicate to garage games development. I will be bringing the fluid rendering upto the next stage for release early next week. After that I'm goi...

Author Melv May Date 08/01/2002 (2:32 pm) Comment 5 comments

Plan for Melv May

'Playing' with shaders at the moment, targetted at the fluid rendering system. Getting frustrated at the compatibility problems from this emerging technology with DX/OpenGL on various graphics chipsets. Kinda wondering if I should be spending my time tackling some more fundamental problems in Torque?

Author Melv May Date 04/22/2002 (1:16 pm) Comment 11 comments

Plan for Melv May

An awful lot of stuff is happening at the moment for me. One of the best things has been that I've been asked to become an Associate with Garage Games which I have gladly accepted.

Author Melv May Date 04/12/2002 (1:07 am) Comment 7 comments