Melv May's Blogs
Author Melv May Date 03/15/2004 (8:31 am) Comment 14 comments
Author Melv May Date 01/02/2004 (8:55 am) Comment 6 comments
Author Melv May Date 11/30/2003 (9:12 am) Comment 5 comments
Author Melv May Date 10/08/2003 (11:50 am) Comment 4 comments
Author Melv May Date 02/16/2003 (2:25 am) Comment 10 comments
Author Melv May Date 01/16/2003 (11:27 am) Comment 2 comments
Author Melv May Date 12/13/2002 (12:18 pm) Comment 10 comments
Author Melv May Date 12/01/2002 (3:52 am) Comment 0 comments
Author Melv May Date 11/23/2002 (3:06 am) Comment 0 comments
Author Melv May Date 11/12/2002 (9:14 am) Comment 9 comments
Author Melv May Date 11/08/2002 (11:24 am) Comment 3 comments
Author Melv May Date 11/04/2002 (9:01 pm) Comment 7 comments
Author Melv May Date 10/25/2002 (7:35 am) Comment 3 comments
Author Melv May Date 10/08/2002 (11:34 am) Comment 12 comments
Author Melv May Date 09/24/2002 (12:32 pm) Comment 14 comments
Author Melv May Date 09/20/2002 (11:40 am) Comment 11 comments
Author Melv May Date 08/07/2002 (11:03 am) Comment 7 comments
Author Melv May Date 08/01/2002 (2:32 pm) Comment 5 comments
'Playing' with shaders at the moment, targetted at the fluid rendering system. Getting frustrated at the compatibility problems from this emerging technology with DX/OpenGL on various graphics chipsets. Kinda wondering if I should be spending my time tackling some more fundamental problems in Torque?
Author Melv May Date 04/22/2002 (1:16 pm) Comment 11 comments
An awful lot of stuff is happening at the moment for me. One of the best things has been that I've been asked to become an Associate with Garage Games which I have gladly accepted.
Author Melv May Date 04/12/2002 (1:07 am) Comment 7 comments
