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Neo Binedell's Blogs

nxIsoBuilder - the saga continues

Ah my patient purveyors of things isometric, I will not regale you with my tales of woe in the dark lands of wtfakia but state simply that yes... again... still... the iso builder is indeed alive and well.

Author Neo Binedell Date 08/22/2009 (2:02 am) Comment 7 comments

Iso-phagus

I've had a pretty hectic ride for the last 4 months but my life seems to be calming down to a panic again. So I've been away. I'm back. I'm sure there is much rejoicing... (or gnashing of tee...

Author Neo Binedell Date 03/05/2008 (3:23 pm) Comment 31 comments

Theora Video Seek, Loop And Callback Support

I added a resource for seeking theora videos etc, more http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=13846 I will post another plan soon concerning the stat...

Author Neo Binedell Date 11/12/2007 (8:04 pm) Comment 2 comments

FX Composer 2 - Public Beta Released

[quote] FX Composer 2 is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae...

Author Neo Binedell Date 06/17/2007 (9:43 pm) Comment 21 comments

TGB Isometric Add-On Pack - Part 6: nxAnimator!

[url=www.neoji.co.za][/url] - TGB Iso Builder - [b]Continued from my [url=http://www.garagegames.com/blogs/49241/1...

Author Neo Binedell Date 04/27/2007 (1:38 am) Comment 42 comments

TGB Isometric Add-On Pack - Part 5

[url=www.neoji.co.za][/url] - TGB Iso Builder - [b]Continued from my [url=http://www.garagegames.com/blogs/49241/1...

Author Neo Binedell Date 02/20/2007 (2:21 am) Comment 29 comments

TGB Isometric Add-On Pack - Part 4

[url=www.neoji.co.za][/url] - TGB Iso Builder - [b]Continued from my [url=www.garagegames.com/blogs/49241/11100]pr...

Author Neo Binedell Date 11/23/2006 (1:17 am) Comment 13 comments

TGB Isometric Add-On Pack - Part 3

[url=www.neoji.co.za][/url] - TGB Iso Builder - [b]Continued from my [url=www.garagegames.com/blogs/49241/10707]pr...

Author Neo Binedell Date 08/16/2006 (7:50 pm) Comment 17 comments

TGB Isometric Add-On Pack - Part 2 - Cont.

[url=www.neoji.co.za][/url] - TGB Isometric Add-On Pack - [b]Continued from my [url=http://www.garagegames.com...

Author Neo Binedell Date 06/14/2006 (4:09 pm) Comment 16 comments

TGB Isometric Add-On Pack - Part 2

[url=www.neoji.co.za][/url] - TGB Isometric Add-On Pack - [b]Continued from my [url=http://www.garagegames.com...

Author Neo Binedell Date 06/12/2006 (5:31 pm) Comment 28 comments

TGB Isometric Add-On Pack - Part 1

[url=www.neoji.co.za][/url] TGB Isometric Add-On Pack Just to let everyone know that I'm knee deep in isometric code at t...

Author Neo Binedell Date 05/11/2006 (9:28 pm) Comment 72 comments

Viability of ISO

Finally finished a contract and got back to some game dev and started playing with some new Isometric (well DI-metric to be exact) stuff and the more I played with it the more something in the back of...

Author Neo Binedell Date 04/19/2006 (12:49 am) Comment 12 comments

Is your asset worth it?

I've been seeing a lot of big talk in the forums about the fact that asset protection is futile, etc, as crackers can just do this or that. Usually followed by some example that the poster probably...

Author Neo Binedell Date 04/03/2006 (6:58 pm) Comment 9 comments

resource updates to 1.4

Finally have time again to get back to torque and so I started updating my resources to the latest heads: ::: TGB (T2D) ::: [i][b][url=http://www.garagegames.com/blogs/49241/8660]Poser:[...

Author Neo Binedell Date 03/10/2006 (4:01 pm) Comment 3 comments

X fingers mark the spot

For those of you that are frustrated with current input limitations
http://mrl.nyu.edu/~jhan/ftirtouch Download the demo reel and watch as your mind vau...

Author Neo Binedell Date 02/27/2006 (4:58 pm) Comment 6 comments

Plan for Neo Binedell

[update] Updated to work with TGB beta 4. Btw, You can find some sample poses in poser/data/poses/ [/update] I was mouthing off in another [url=http://www.garagegames.com/mg...

Author Neo Binedell Date 09/07/2005 (9:50 pm) Comment 11 comments

Plan for Neo Binedell

Want, want, want...

Author Neo Binedell Date 09/03/2005 (9:47 pm) Comment 9 comments

Interleaved tile rendering in t2dTileMap

[b]This resource is outdated and will not be updated any further as I have started a brand new iso pack from scratch. You can read more http://www.garagegames.com/blogs/49241/10457 ...

Author Neo Binedell Date 07/30/2005 (10:03 pm) Comment 38 comments