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Jon Frisby's Blogs

HoO on MacHeist!

Hordes of Orcs is officialy part of the MacHeist bundle! This is what's known as "giving away the razors to sell the blades". Specifically, giving away the desktop version to sell the iPhone version. In the meantime, we're crunching away on the iPhone version. The public beta is good, but Freeverse and I think we can make this game *great* and so I'm pushing forward with that. http://MacHeist.com

Author Jon Frisby Date 11/06/2009 (7:09 am) Comment 3 comments

Hordes of Orcs / iPhone - Public Beta

I'd like to announce the start of a public beta for the iPhone release of the popular Tower Defense game: Hordes of Orcs! The beta is playable in your web browser, for those of you who aren't iPhone-enabled!

Author Jon Frisby Date 09/10/2009 (3:55 am) Comment 12 comments

3 days of AGDC, untold weeks to recover...

Man, that tequila was... Impressively bad. I have no pictures THAT I'M WILLING TO SHARE. Be thankful. Seriously. AGDC was a ton of work for us at MrJoy this year. Spent 3 days in the +7 System...

Author Jon Frisby Date 09/20/2008 (8:10 am) Comment 0 comments

DEATH TO YOUR BALLS!

So, it's been far far too long since I've posted a blog entry. I've been heads down working on a number of projects and making sure that MrJoy can continue to pay the bills, but in the meantime I have...

Author Jon Frisby Date 08/28/2008 (6:29 am) Comment 2 comments

Hordes of Orcs for Windows, Harmonic Convergence, and Revenge!

Lots of news on the MrJoy front, and I just haven't had nearly enough time to write it all up so here's the short form: First up: As of a couple days ago [I'm running a bit behind!], the good folks...

Author Jon Frisby Date 04/13/2008 (8:00 am) Comment 0 comments

I CAN HAZ GAME BALANCE?

FOR IMMEDIATE RELEASE {GDC 2008} Natick, MA - The +7 Balance Engine, which has been quietly building anticipation in the gaming industry, has been chosen by MrJoy, Inc. for their new tower defen...

Author Jon Frisby Date 02/20/2008 (3:10 am) Comment 3 comments

240 days, and counting!

I've been threatening to write a blog entry for a while, and now, on MrJoy's 240th operational day, I finally keep my threat. I think it's high time I started a regular feature in fact. So let tod...

Author Jon Frisby Date 02/11/2008 (4:18 am) Comment 6 comments

My milkshake brings all the orcs to the yard...

.. they're like GGRRRRRRAAAAAAWWWWWWRRR GGRRRR *SNORT* HHRRRRAAAAAAAA!!!!! I was going to write a blog entry about this but eventually decided that the press release does a much better job than I c...

Author Jon Frisby Date 12/15/2007 (11:59 pm) Comment 4 comments

"Gentlemen, I'm goin' home in my new car."

Forgive me if this seems a bit rushed, I've actually spent two days working on it now! http://www.youtube.com/watch?v=HZS1rawoWB4&NR=1 ...

Author Jon Frisby Date 09/20/2007 (1:08 am) Comment 9 comments

OH GOD!!!! THE ORCS ARE INVADING!!!!!!

Ladies and gentlemen, I am pleased to announce the initial public release of MrJoy's new epic tower defense experience: When Orcs Attack! There will be a web based version as well shortly, pending ...

Author Jon Frisby Date 09/17/2007 (5:49 am) Comment 5 comments

5 days, and counting... (Or: We Likes Numbers!)

http://www.mrjoy.com/uploads/When_Orcs_Attack_20070911.zip http://www.mrjoy.com/uploads/When_Orcs_Attack_20070911.dmg.zip This update fixes some terrain ren...

Author Jon Frisby Date 09/11/2007 (9:44 am) Comment 3 comments

When Orcs Attack!

Just to follow up Magnus' blog: http://www.mrjoy.com/uploads/When_Orcs_Attack_20070906.dmg.zip http://www.mrjoy.com/uploads/When_Orcs_Attack_20070906.zip The gam...

Author Jon Frisby Date 09/06/2007 (4:13 pm) Comment 12 comments

When you have a document that is ABSOLUTELY CRITICAL and undergoing RAPID CHANGE...

Make frequent backups, even if it is 236MB. Because when you're system spontaneously reboots in the middle of saving a change to said document two days before the big presentation where you need it...

Author Jon Frisby Date 06/12/2007 (1:09 pm) Comment 6 comments

Time for something new!

In August of 2001, Ken dragged me kicking and screaming into his apartment and we started a company. Several years ago, he moved on to bigger and better things, and now it is time for me to do the sa...

Author Jon Frisby Date 06/05/2007 (3:53 pm) Comment 2 comments

Radical reduction in TGB memory usage. Yay!

UPDATE: [i]This patch does NOT work when switching between full-screen/window, or presumably when changing screen resolutions. In fact, sadly, the engine crashes. The short form is that it's...

Author Jon Frisby Date 05/29/2007 (3:25 am) Comment 16 comments

*sings* Show me the way to go home. I'm tired and I wanna go to bed...

I had a little drink about an hour ago, and it went right to my heeeeeaaaad. */sings* Ok, enough singing. (And no, I didn't actually have a drink -- unless you count Enviga...) This has been a ...

Author Jon Frisby Date 03/07/2007 (5:38 pm) Comment 2 comments

Time for a soft beta?

So things are coming together with Harmonic Convergence. I've got the big crash-bug fixed, the new tutorial is taking shape, the Windows download is a svelte 15MB (*hurk*), the menus are shiny and be...

Author Jon Frisby Date 03/05/2007 (6:42 am) Comment 3 comments

Arg. Try this again.

I was half-way through posting my blog entry when I accidentally hit command-r (refresh the page). D'oh. Bye-bye blog. Fortunately for you, that means I'm more inclined to be less verbose this ti...

Author Jon Frisby Date 02/26/2007 (12:34 pm) Comment 0 comments

Just a quick update before I run off to work...

The game is almost done. A couple minor art assets need to get finished, and the menus need art that doesn't suck, plus I'm sure there's lots of QA work to be done, but it's just about there! Get ...

Author Jon Frisby Date 02/21/2007 (6:21 pm) Comment 5 comments

More platform progress, and a request for help...

My platform code has progressed quite a bit. I've got config datablocks to facilitate using the custom classes. I've got a couple different ways to end levels (one of which is specifically for cutsc...

Author Jon Frisby Date 12/18/2006 (8:18 am) Comment 2 comments

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