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Alan James's Blogs

Haunted House/Tombs & Crypts Combo Pack for $19.95!

Hey Everyone! It's that time of year again when I loose my mind and blow out some content for a steal! This year it's the recently updated for T3D Haunted House Pack & the Tombs & Crypts Pack! Yeah!

Author Alan James Date 10/31/2009 (7:07 am) Comment 19 comments

Sticks & Twigs for T3D 1.0.1 Released...Finally!

The long anticipated wait is over! Well, at least the occasionally noted intent to occur has ended...it's here...the Sticks & Twigs Environment Pack updated for T3D! Yeah!!!

Author Alan James Date 10/24/2009 (7:02 pm) Comment 47 comments

Remake, Reboot, ReImagining or just a lot of Updates

I'm too tired to post anything witty since this is the third time I've managed to have the post disappear into the etherial realm, lost like so many tears in the rain...take a peak behind the curtain for a whole bunch of update images and info...

Author Alan James Date 09/22/2009 (8:22 am) Comment 38 comments

Sticks & Twigs for T3D Updated HD Video

With the help of Tom S. directing me to a YouTube Video guide, I've put together a fairly high quality video of the upcoming "Sticks & Twigs" Environment Pack for T3D Update...take a peek inside for more...

Author Alan James Date 09/04/2009 (7:40 am) Comment 32 comments

Finally A Few Videos - Old School CNMI, TGEA & T3D Stuff

With the advent of a *MUCH* updated video card from some benevolent benefactors (Thanks Guys!) I'm finally able to get Fraps to capture some stuff to show at a decent fps...take a peek inside for more fun and excitement...

Author Alan James Date 08/18/2009 (9:34 am) Comment 13 comments

T3D Sticks & Twigs Update Status, Current Work/Questions

I've been making some slow progress on an update of the "Sticks & Twigs" Environment Pack for T3D...and I've been forcing myself to learn mesh modeling...take a peek inside to be both amazed and dismayed...

Author Alan James Date 07/31/2009 (6:24 am) Comment 27 comments

Really Really Good Things Studio Updates and Stuff

I've been making some progress on several fronts regarding updates for the Sticks & Twigs Environment Pack for T3D, along with a several other new content packs...take a peek inside for a bunch of images and info!

Author Alan James Date 05/25/2009 (10:55 pm) Comment 13 comments

TGE SciFi Construction Kit EA & Jungle Ruins Pack WIP

Here are a few screens of the TGE Version SciFi Construction Kit EA Edition, along with a few from an upcoming Jungle Ruins Pack.

Author Alan James Date 04/11/2009 (7:01 am) Comment 12 comments

Graveyard Pack Released - with a lil' bit of funk rubbed on it!

I'm proud to announce the first joint effort between Digital LightStorm Studio and Really Really Good Things Studio, the "Tombs & Crypts Graveyard Pack!"

Author Alan James Date 03/13/2009 (12:46 am) Comment 24 comments

Corridors & Conduits: TGEA EA version SciFi Construction Kit Released!

Hey Everyone! It's been a long time coming, but we've decided to "Early Adopt" Release the Corridors & Conduits - TGEA SciFi Construction Kit!

Author Alan James Date 02/16/2009 (7:14 am) Comment 17 comments

IndieGameShop.com - What Do You Think?

Since we first got involved with Indie game development back in very late 2004/early 2005 we have noted that over time and through changes, publishing opportunities seem to come and go.

Author Alan James Date 01/24/2009 (3:04 am) Comment 12 comments

SciFi Interiors - Feature Creep is a Good Thing

Hi Everyone! I know that some of you think once again that I've fallen off the face of the planet, but really I haven't. And I know some of you were anticipating a mid December release of the SciFi...

Author Alan James Date 01/06/2009 (12:45 am) Comment 28 comments

Even Content Packs have feature creep...

Hi Everyone! It's been several months since my last post here, and I've been working on stuff...really! It's just amazing how even with fairly specific goals in mind for several different sets of c...

Author Alan James Date 12/06/2008 (2:49 am) Comment 32 comments

What I Did On My Summer Vacation Part 2

Hi Everyone! Welcome to part 2 of What I Did On My Summer Vacation. So if you noted from Part 1, I actually don't get a Summer Vacation, but do try and take off a little more time than usual. But I...

Author Alan James Date 07/29/2008 (11:27 pm) Comment 14 comments

What I Did On My Summer Vacation Part 1

Hi Everyone! Ok, so I don't really get a summer vacation, but I have taken a little more time off than usual this year. We are having some continued sales at both GG and on our site [url]www.monste...

Author Alan James Date 07/22/2008 (6:12 am) Comment 8 comments

Sticks & Twigs Environment Pack - Stick a Fork in it...

...Because it's done! Whew! This was a load of work, and I'm already planning in the back of my head some cool updates for it...why won't my mind leave me alone! If you're not familar with this pack, ...

Author Alan James Date 05/22/2008 (3:54 am) Comment 56 comments

Sticks & Twigs - Not just for Breakfast Anymore

Ok, so that doesn't make a lot of sense, but neither does an environment pack called "Sticks & Twigs", it was a nickname that Kyle and I gave it and it stuck. So what is this Plan about anyway? We...

Author Alan James Date 05/05/2008 (4:41 am) Comment 26 comments

Really Good Things come to the Garage!

Hi Everyone! Most of you folks around here know Kyle and I from Really Really Good Things Studio, "Code Name: Monster Island", "Swords of Avalon", etc. and various other posting of our work her...

Author Alan James Date 04/10/2008 (1:39 am) Comment 25 comments

Really Really Good Things Studio - Current WIP

Hi Everyone! I've been pretty busy with a lot of different things, including the birth of my first grandaughter, Emily Catherine Marie McGinnis on the 18th of Feb. ( I know, you all thought I was a...

Author Alan James Date 03/01/2008 (3:41 am) Comment 12 comments

2008 Day One - Free Stuff & A Fun Three Years

Hi Everyone, Welcome to 2008! So here's the scoop...we've now owned our TGE license for three years and one week. Yeah! Looking back on the past several years, looking at the body of work w...

Author Alan James Date 01/02/2008 (5:36 am) Comment 9 comments

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