Game Development Community

Plan for Ryan J. Parker

Realm Wars, MS3D exporter, and Mini-Golf game for the Zaurus.

Author Ryan J. Parker Date 08/08/2002 (12:34 pm) Comment 0 comments

Plan for Kevin

Gargoyle Squadron

Author Kevin Date 08/07/2002 (10:37 pm) Comment 0 comments

Plan for Melv May

I was intending to finish up my fluid rendering early this week because I am off work but I got kicked into action when I saw how different the terrain looked with foliage on it. Take a look at [url=...

Author Melv May Date 08/07/2002 (11:03 am) Comment 7 comments

Plan for Doyoon Kim

grass/foliage test

Author Doyoon Kim Date 08/07/2002 (9:59 am) Comment 12 comments

Plan for Tim Gift

I've been busy the past few months on misc non-SDK tasks, most recently the CD-KEY copy protection system, but after perusing through the development snapshot gallery I'm starting to miss working with...

Author Tim Gift Date 08/07/2002 (8:16 am) Comment 3 comments

Plan for Matthew Droll

Re-working finished, first few maps ready for our mulitplayer test.

Author Matt Droll Date 08/06/2002 (11:51 pm) Comment 0 comments

Plan for Kim Hermansson

Game Development and Research

Author Kim Hermansson Date 08/06/2002 (12:11 pm) Comment 0 comments

Plan for Joshua Ritter

Python for Torque

Author Prairie Games Date 08/06/2002 (12:11 pm) Comment 2 comments

Plan for Tim Newell

It's been a while and I finally have a project that Im working on.

Author Tim Newell Date 08/06/2002 (5:42 am) Comment 2 comments

Plan for Joshua Johnston

Global Domination Partners and The Necropolis Project get underway.

Author Joshua Johnston Date 08/05/2002 (10:30 pm) Comment 0 comments