Game Development Community

Alex Scarborough's Blogs

TGEA 1.8.1 Now Available

I'm pleased to announce that TGEA 1.8.1 has been released and can be downloaded right now!

Author Alex Scarborough Date 02/09/2009 (5:00 pm) Comment 80 comments

TGEA 1.8.1 Progress Update

We're progressing quite well towards our goals of a faster and more polished game engine.

Author Alex Scarborough Date 01/29/2009 (12:01 pm) Comment 39 comments

TGEA 1.8.1 in Development

We are working on TGEA 1.8.1, which will focus entirely on fixing bugs and improving performance from our last release.

Author Alex Scarborough Date 01/26/2009 (11:51 am) Comment 41 comments

Various musings

So... it's been about six months since my last .plan. I've been kinda busy during that time. Also, sorry, no pictures in this, so those of you who only look at my .plans for the shiny can stop readi...

Author Alex Scarborough Date 08/31/2007 (11:53 am) Comment 6 comments

Modernization Kit: Now on Windows!

I think the title explains everything, but anyhow, http://www.garagegames.com/mg/forums/result.thread.php?qt=58532. You should check it out if yo...

Author Alex Scarborough Date 02/28/2007 (11:18 pm) Comment 16 comments

A couple of personal records

Personal records recently set: 1) Most .plans in a one month period (This makes 3. Hopefully I won't break this record) 2) Longest continuous non-multiplayer gaming session (Alpha Centauri is rea...

Author Alex Scarborough Date 01/30/2007 (10:23 pm) Comment 15 comments

Read a manual today!

In my last .plan (waaay too many of my .plans start this way) I mentioned that I'd like to put up information on my work in a series of blogs, discussing design decisions, how the various components e...

Author Alex Scarborough Date 01/26/2007 (11:14 pm) Comment 5 comments

Old games and new tech

As most of you know, I primarily work with the latest tech (or at least the latest I can work with on my little Radeon 9600), and immensly enjoy working on shaders, render to texture, and other such s...

Author Alex Scarborough Date 01/03/2007 (10:59 pm) Comment 9 comments

Restructure, Refactor, Rewrite, Re...

Sorry, not many shiny pictures in this one. End year two. It doesn't feel like it's been that long... This is mostly a look back on how the past year has gone, and what I have planned fo...

Author Alex Scarborough Date 12/12/2006 (10:47 pm) Comment 15 comments

Just another month gone by

And another month goes by. I've been using Torque for almost two years now, and I still feel like a noob. In my last .plan I mentioned a fair number of resources I intended to release when 1.4.2/1...

Author Alex Scarborough Date 11/10/2006 (1:07 am) Comment 11 comments

Shiny pictures and upcoming resources

It's been nearly a month since my last .plan, so seems like a good time for another one. And what a month it's been. Actually, what a week it's been. Illumina released a public [url=http://www.gara...

Author Alex Scarborough Date 09/24/2006 (11:57 pm) Comment 23 comments

Back from a much needed break

As some of you know, I recently returned from a nice (and much needed) three week vacation. By recently, I mean a week ago. Since then I've been quite busy putting together demos of my work, doing m...

Author Alex Scarborough Date 08/27/2006 (1:34 am) Comment 3 comments

Has it really been two months?

Wow, has it really been two months since I last posted a .plan? It sure doesn't feel like it. I've been extraordinarily busy as of late. On a completely unrelated note, have you seen [url=http://ww...

Author Alex Scarborough Date 07/26/2006 (9:58 pm) Comment 13 comments

Because I just can't drop DRL...

I really wanted to get away from rendering. I've even got some work lined up that has absolutely nothing to do with rendering. At all. But, I think I'm becoming addicted to little rendering side pr...

Author Alex Scarborough Date 04/27/2006 (11:27 pm) Comment 8 comments

Back to the basics...

So, DRL is out, again, and no major world ending issues have come up so far, so I'm due for another little side project. Rendering is all fine and dandy, but I'd like to get back to collisions and ph...

Author Alex Scarborough Date 04/15/2006 (2:32 pm) Comment 6 comments

Dynamic Range Lighting - 56k

Well, since I just dumped 53 new screenshots http://www.flickr.com/photos/28926052@N00/ I should probably talk about what's new and all that jazz. If you don't own the TLK, disregard ...

Author Alex Scarborough Date 03/29/2006 (10:01 pm) Comment 15 comments

Plan for Alex "Delerium" Scarborough

A year ago today I was introduced to Torque.

Author Alex Scarborough Date 12/04/2005 (12:50 am) Comment 1 comments

Plan for Alex "Delerium" Scarborough

Why boredom is sometimes good.

Author Alex Scarborough Date 09/03/2005 (2:47 am) Comment 0 comments