Andy Schatz's Blogs
Take a sneak peek at the first in-game images of the next Venture! (and brief thoughts on working with T3D)
Author Andy Schatz Date 06/23/2009 (11:47 am) Comment 22 comments
A history of the last 7 years of indie development, as shaped by distribution channels. We always knew “indie” meant SOMETHING. But no one could ever define what it was. With the success of high-wattage IGF winners, the divorce of the casual gaming market from the indie gaming market, and the continued commoditization of free-to-play flash games, the beast has finally emerged from the mud. It has become clear what indie games are.
Author Andy Schatz Date 02/09/2009 (10:06 am) Comment 4 comments
This is the story of how Dinosauria came to be. In fact, the entire Venture series was born in a dorm room in 1998, and has been percolating in my head all these years.
Author Andy Schatz Date 01/19/2009 (11:52 am) Comment 1 comments
Author Andy Schatz Date 01/08/2009 (11:06 am) Comment 3 comments
Author Andy Schatz Date 01/06/2009 (12:50 am) Comment 12 comments
Author Andy Schatz Date 01/02/2009 (11:28 am) Comment 3 comments
Author Andy Schatz Date 12/31/2008 (10:11 am) Comment 2 comments
Author Andy Schatz Date 12/28/2008 (9:21 pm) Comment 4 comments
Author Andy Schatz Date 12/24/2008 (9:10 am) Comment 20 comments
Author Andy Schatz Date 11/09/2008 (2:04 pm) Comment 9 comments
Author Andy Schatz Date 08/01/2008 (6:08 pm) Comment 7 comments
Author Andy Schatz Date 07/26/2008 (12:04 pm) Comment 9 comments
Author Andy Schatz Date 12/23/2007 (11:59 am) Comment 8 comments
Author Andy Schatz Date 11/29/2007 (5:32 pm) Comment 0 comments
Author Andy Schatz Date 10/17/2007 (1:22 pm) Comment 24 comments
Author Andy Schatz Date 10/15/2007 (11:36 am) Comment 12 comments
Author Andy Schatz Date 10/09/2007 (2:39 pm) Comment 9 comments
Author Andy Schatz Date 09/27/2007 (3:41 pm) Comment 3 comments
Author Andy Schatz Date 09/04/2007 (7:14 pm) Comment 3 comments
Author Andy Schatz Date 08/14/2007 (12:49 pm) Comment 9 comments

