Andy Schatz's Blogs
Take a sneak peek at the first in-game images of the next Venture! (and brief thoughts on working with T3D)
Author Andy Schatz Date 06/23/2009 (6:47 pm) Comment 22 comments
A history of the last 7 years of indie development, as shaped by distribution channels. We always knew “indie” meant SOMETHING. But no one could ever define what it was. With the success of high-wattage IGF winners, the divorce of the casual gaming market from the indie gaming market, and the continued commoditization of free-to-play flash games, the beast has finally emerged from the mud. It has become clear what indie games are.
Author Andy Schatz Date 02/09/2009 (6:06 pm) Comment 4 comments
This is the story of how Dinosauria came to be. In fact, the entire Venture series was born in a dorm room in 1998, and has been percolating in my head all these years.
Author Andy Schatz Date 01/19/2009 (7:52 pm) Comment 1 comments
Author Andy Schatz Date 01/08/2009 (7:06 pm) Comment 3 comments
Author Andy Schatz Date 01/06/2009 (8:50 am) Comment 12 comments
Author Andy Schatz Date 01/02/2009 (7:28 pm) Comment 3 comments
Author Andy Schatz Date 12/31/2008 (6:11 pm) Comment 2 comments
Author Andy Schatz Date 12/29/2008 (5:21 am) Comment 4 comments
Author Andy Schatz Date 12/24/2008 (5:10 pm) Comment 20 comments
Author Andy Schatz Date 11/09/2008 (10:04 pm) Comment 9 comments
Author Andy Schatz Date 08/02/2008 (1:08 am) Comment 7 comments
Author Andy Schatz Date 07/26/2008 (7:04 pm) Comment 9 comments
Author Andy Schatz Date 12/23/2007 (7:59 pm) Comment 8 comments
Author Andy Schatz Date 11/30/2007 (1:32 am) Comment 0 comments
Author Andy Schatz Date 10/17/2007 (8:22 pm) Comment 24 comments
Author Andy Schatz Date 10/15/2007 (6:36 pm) Comment 12 comments
Author Andy Schatz Date 10/09/2007 (9:39 pm) Comment 9 comments
Author Andy Schatz Date 09/27/2007 (10:41 pm) Comment 3 comments
Author Andy Schatz Date 09/05/2007 (2:14 am) Comment 3 comments
Author Andy Schatz Date 08/14/2007 (7:49 pm) Comment 9 comments

