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Michael Perry's Blogs

September Documentation Wrap Up

1 Month Down... Many, many more to go. This is my 3rd blog for September, which is quite a change from my normal 1-A-Month schedule. We've had some pretty exciting doc rel...

Author Michael Perry Date 09/29/2008 (3:51 pm) Comment 4 comments

Week of Awesome News!

Something Awesome This Way Comes! [center][/center] Greetings all! Looking over the agenda, t...

Author Michael Perry Date 09/15/2008 (11:38 am) Comment 36 comments

Documentation Announcements

[/center] [center]Documentation and YOU! Greetings again everyone! For those of you steadily following the d...

Author Michael Perry Date 09/04/2008 (10:37 am) Comment 18 comments

New Documentation System

New Documentation System Has Arrived! In my http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=15053, I hinted that there would b...

Author Michael Perry Date 08/14/2008 (9:41 am) Comment 31 comments

MAJOR Documentation Announcement 1

<autosyn>Part 1... Hey everyone. Thanks for taking the time to read this blog. On top of the GG community reading this, I've sent a link of this blog to my friends and family as well. This is in...

Author Michael Perry Date 07/10/2008 (5:12 pm) Comment 39 comments

What do you think about Documentation?

<autosyn>***Greetings all!*** Let me get it out of the way right now: This is a NO frills .plan. I wish I had some pretty pictures or wicked exciting news, but this blog exists purely for...

Author Michael Perry Date 05/15/2008 (7:10 am) Comment 3 comments

What is Ars Moriendi? (images)

*Notice* - This blog contains images that may take a while to load. Also, this is a MASSIVE blog, so only those who are not feint of heart and interested in learning about the COOLEST SURVIVAL...

Author Michael Perry Date 03/21/2008 (10:06 am) Comment 9 comments

Big News, and New Documentation

*Disclaimer* - I am running on about 8 hours of sleep for the past three days, so forgive any incoherent babble that comes out during this .plan. Also, no pictures...sorry. I've created about 70 pic...

Author Michael Perry Date 03/14/2008 (10:20 am) Comment 10 comments

New Resources and AFX Creator Demo

Greetings all... A SAD DAY Before I get to the good stuff, I wanted to go ahead and put out a memorial statement: [b]On Jan. 16, 2008, Scott Pettigrew passed away. He left behind two d...

Author Michael Perry Date 01/24/2008 (10:24 am) Comment 11 comments

Torque School Instructor

Greetings all! In no way am I under the delusion that I have some kind of following for my recent tutorials and documentation, but I felt it necessary to explain why there have been no follow-ups. ...

Author Michael Perry Date 07/18/2007 (10:58 am) Comment 16 comments

afxWeapon Design Blog #2: Fire Sword

[Oh GG web-deities, please do not smite me for double blogging] Greetings, again, all! I really wanted to separate the announcement and tech behind afxWeapon from the actual design and implementat...

Author Michael Perry Date 06/20/2007 (7:02 am) Comment 17 comments

afxWeapon Effect Design Blog #1

[not to be confused with the http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12971 series by Matthew Durante, though they are the inspiration fo...

Author Michael Perry Date 06/20/2007 (5:26 am) Comment 3 comments

Pain and New Documentation

At the beginning of 2007 I actually made a New Year's Resolution, which is quite uncommon for me. My resolution was to make a serious contribution to my community. When I lived in South Carolina, I ...

Author Michael Perry Date 05/24/2007 (1:00 pm) Comment 0 comments

New TGE Documentation and More

Wow...what a week It's a good thing I didn't promise a content pack to anyone for this iteration of the new Torque Documentation series. I missed this deadline by a big margin. There was a...

Author Michael Perry Date 05/04/2007 (10:17 am) Comment 9 comments

Documentation and AFX Tool Update

Whew! Almost didn't make it =). http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12721 This tutorial covers starting a Torque Game from scratch, ...

Author Michael Perry Date 04/15/2007 (3:36 pm) Comment 4 comments

Torque Product Synergy

Wow...Just wow... To me, there is only one thing more fun than playing games: making games. The following screen shots are the result of combining TGE 1.5.1, AFX, stock TGE GUI creation, and Const...

Author Michael Perry Date 04/12/2007 (7:18 am) Comment 9 comments

Why do I do these things?

Apparently, my life was not busy enough dividing my time between a 9-5 job as a programmer, co-founding a company that has taken on two projects already, spending time with my girlfriend and two dogs,...

Author Michael Perry Date 03/27/2007 (3:54 pm) Comment 5 comments

We have lift off. . .

Greetings all! As mentioned in recent past .plans, I've formed a company with my best friend. Originally, we were just two guys who wanted to work on our game, "The Mark." We formed the company bec...

Author Michael Perry Date 03/19/2007 (5:58 am) Comment 3 comments

New Project and New Resource

I'm guilty of procrastination. If it were a crime, I'd have highest bounty on the FBI's Most Wanted List. Yet, for some reason I've been highly motivated the past few weeks to get started on my comp...

Author Michael Perry Date 03/08/2007 (9:39 am) Comment 4 comments

My progress and new Resource

By nature, I'm highly impatient. Every fiber of my being screams for instant results in whatever I'm doing, which is not a great quality for a game developer. Luckily, I'm also stubborn and tend to ...

Author Michael Perry Date 02/28/2007 (7:22 am) Comment 7 comments