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Michael Perry's Blogs

The Last GG IRC Hour Today

Join us for the last IRC Hour held in the home town of GarageGames, Eugene, OR. The 11/19/09 IRC Hour is a special event, with current and former employees joining in to discuss recent events and today's technology.

Author Michael Perry Date 11/19/2009 (9:25 pm) Comment 23 comments

Torque 2D Development Blog - Box2D Overview

Welcome to another entry in the Torque 2D Development Blog series. In this blog, we are revealing the Box2D system utilized by Torque 2D.

Author Michael Perry Date 10/30/2009 (11:45 pm) Comment 62 comments

Torque and You At Austin GDC

With bags packed, itineraries set, and parties planned, the Torque team is heading to Austin GDC! We invite each and every one of you to stop by our booth to grab some swag, chat us up, and view some exclusive demos.

Author Michael Perry Date 09/11/2009 (11:03 pm) Comment 15 comments

Torque 2D Development - Expectations

This is the second entry in the Torque 2D Development series. In this blog, we will examine what Torque Game Builder has accomplished and how Torque 2D will become the "be all end all" 2D game engine.

Author Michael Perry Date 07/30/2009 (5:04 pm) Comment 76 comments

7/16/09 IRC Hour

It's that time again: the 7/16/09 IRC Hour will be happening today at 3:00pm (PST). Join GarageGames employees, associates, and other community members for a live discussion of current GG topics.

Author Michael Perry Date 07/16/2009 (6:39 pm) Comment 24 comments

Torque 3D Development - Documentation

This week's Torque 3D blog is a guest entry discussing all that is documentation: planning, current status, road map, the future and beyond Hit the jump for more!

Author Michael Perry Date 07/08/2009 (7:11 pm) Comment 33 comments

6/18/09 IRC Hour

It's that time again: the 6/18/09 IRC Hour will be happening today at 3:00pm (PST). Join GarageGames employees, associates, and other community members for a live discussion of current GG topics.

Author Michael Perry Date 06/18/2009 (5:49 pm) Comment 18 comments

iTorque Updates

In case you have not noticed, iTorque has really taken off. For each beta and point version of the engines, at least one app has been pushed to the App Store. Recently, the amount of completed iTGB games has caused us to dedicate an entire page to games made with iTorque.

Author Michael Perry Date 06/01/2009 (4:48 pm) Comment 42 comments

iTGB 1.2 Released!

If you are licensed owner, iTGB 1.2 is now available in your account for download!!!!! The main purpose of 1.2 was to address some very annoying bugs and improve over all usability.

Author Michael Perry Date 05/08/2009 (11:42 pm) Comment 7 comments

4/23/09 IRC Hour

It's that time again: the 4/23/09 IRC Hour will be happening today at 3:00pm. Join GarageGames employees, associates, and other community members for a live discussion of current GG topics.

Author Michael Perry Date 04/23/2009 (5:24 pm) Comment 27 comments

iTGE Beta 2 Update

This blog contains details on the new iTGE Beta 2 update. You will find information on improvements, sample game details, known issues, and a peak at future support. Please use this blog to provide feedback on the release.

Author Michael Perry Date 04/13/2009 (11:46 pm) Comment 27 comments

How We Brought GDC To You (Videos)

For everyone who could not attend GDC due to time or financial restrictions, GarageGames provided several live video feeds from our booth. We recorded game demo presentations, live interviews, and the usual GDC affair.

Author Michael Perry Date 04/02/2009 (6:12 pm) Comment 18 comments

3/19/09 IRC Hour

Recap of IRC Hour for 3/19/09. Cover Torque 3D Pricing, World Editor, iTGB 1.2, iTGE Indie Release, TorqueX, Marble Blast Mobile, and much more...

Author Michael Perry Date 03/19/2009 (4:54 pm) Comment 17 comments

3/12/09 IRC Hour

This is a recap March's first IRC Hour. You can find a link to the transcript, a recap, and more information regarding the session in this blog.

Author Michael Perry Date 03/12/2009 (5:04 pm) Comment 8 comments

February Documentation Wrapup + Community

This monthly documentation blog recaps February's IRC Hour, doc updates, plans for March, and how the community *ROCKS*!

Author Michael Perry Date 02/27/2009 (7:25 pm) Comment 14 comments

2/19/09 IRC Hour

This is just a reminder that the monthly IRC Hour will be happening tonight at 5:00pm (PST). It will run for one hour in the GarageGames channel hosted by Max Gaming.

Author Michael Perry Date 02/19/2009 (8:12 pm) Comment 10 comments

January and Torque 3D Documentation

This monthly documentation blog recaps January's IRC Hour, doc updates, new discussion threads and plans for February.

Author Michael Perry Date 01/30/2009 (9:15 pm) Comment 12 comments

Epic Documentation Showdown!

[/center] [center]Two Men Enter, One Man Leaves Greetings everyone! It's not what you think. Despite my X-treme ...

Author Michael Perry Date 01/02/2009 (8:40 pm) Comment 20 comments

October Documentation Wrap Up

"Happy Halloween! (and Celtic New Year)"http://en.wikipedia.org/wiki/Samhain What Went Down In October [i]On the surfa...

Author Michael Perry Date 10/31/2008 (7:48 pm) Comment 10 comments

iTGB and IRC HOUR

"Wooooooooooooo!"-- http://en.wikipedia.org/wiki/Ric_Flair IRC Hour This Thursday (10/16) This is a reminder that th...

Author Michael Perry Date 10/14/2008 (6:36 pm) Comment 6 comments

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