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Bryce's Blogs

Flashy take-downs.

Simple title says it all. My implementation of hand-to-hand combat in the Torque Game Engine. Prepare yourself for some awful animations.

Author Bryce Date 11/29/2011 (9:35 pm) Comment 14 comments

Player Freedom: Climbing, Swimming, Sneaking, Melee.

One of my first non-TAIK blogs in a while. This is about sandbox level design, traversing the map creatively, swimming+underwater scenery, and a melee system. Apparently I'm making a game now. Image heavy, wachout.

Author Bryce Date 08/11/2011 (1:01 am) Comment 14 comments

Tactical AI Kit: Now Available for Torque 3D 1.1 FINAL

Now that's more like it. The Tactical AI Kit is now available for users of Torque 3D 1.1 Final. You might want to grab yourself a copy.

Author Bryce Date 07/16/2011 (9:08 pm) Comment 24 comments

Tactical AI Kit: Now Available for TGEA!

The powerful AI solution is ready for Torque Game Engine Advanced Users (1.7.1. and 1.8.2.). Download a copy for your engine today!

Author Bryce Date 06/07/2011 (12:19 am) Comment 1 comments

Tactical AI Kit Released for TGE and Torque 3D 1.0.1!

The Tactical AI Kit has been ported to the Torque Game Engine and Torque 3D 1.0.1, and is ready for you to play with. STORE IS UP!

Author Bryce Date 03/23/2011 (1:25 pm) Comment 28 comments

Tactical AI Kit: Launch!

I've done it! Pick up your copy of the Tactical AI Kit, now available for Torque 3D 1.1 Betas 2 and 3.

Author Bryce Date 02/22/2011 (4:35 pm) Comment 52 comments

AI Kit Completed. Also, some words for the community.

We're all worried about the future of Torque. While this is bad news, this is not the end. We are an outstanding community and we'll pull through.

Author Bryce Date 11/12/2010 (2:21 am) Comment 18 comments

Tactical AI Kit: Go Outside.

Some news on various tragic events, how they may not be so tragic, and some various other text that could be pleasing to your eyes.

Author Bryce Date 08/02/2010 (12:11 am) Comment 11 comments

Tactical AI Kit: New editor, getting closer to release!

I think I speak for the world when I say that TorquePowered needs another AI blog. Details on a new user-friendly editor, a video showing its ease of use, and other things that you can read while you seize the day, inside, on your computer.

Author Bryce Date 06/16/2010 (10:07 pm) Comment 14 comments

Tactical AI Kit: Almost There...

Lots of stuff in this here blog. One last demo containing the newest AI tech, a complete feature list, and news on release (finally!)

Author Bryce Date 03/27/2010 (4:10 pm) Comment 26 comments

Tactical AI Kit: Snake in the Grass

New stuff for you stealth snipers out there. Crawling through the grass, ghillie snipers, and other ninja-like stuff

Author Bryce Date 12/16/2009 (1:32 am) Comment 18 comments

Tactical AI Kit: Civilian Demo

Download the new demo, mess around with the new civilian AI behavior, and tell me what you think. Preview must be at least 100 characters long.

Author Bryce Date 11/30/2009 (6:22 pm) Comment 27 comments

Tactical AI Kit: Crowds of Civilians

By the time you've finished reading this sentence, you will have realized that there was absolutely no point in reading it at all.

Author Bryce Date 11/03/2009 (7:59 pm) Comment 15 comments

Tactical AI Kit Single Player Demo #3

Trying to decipher overblown verbiage confabulating the eclectic polysyllabic cerebral discourse makes me want to eschew such obfuscation.

Author Bryce Date 10/21/2009 (11:22 pm) Comment 19 comments

Tactical AI Kit: Dozens of NPCs

No Toni in this one, unfortunately. This blog talks about performance improvements to the TAIK that lets you drop in NPCs by the dozens and forget about them, WITHOUT LAG.

Author Bryce Date 10/11/2009 (1:02 am) Comment 23 comments

Putting the 'Tactical' into Tactical AI

Not even a week later, we've got improved AI squads, bound overwatch maneuvers, and stealth infiltration. Don't forget Toni.

Author Bryce Date 07/28/2009 (7:01 pm) Comment 20 comments

Tactical AI Kit: More Good Stuff!

New Tactical AI Kit features, including grenade tossing, patrol paths, and an AI Manager that's actually useful

Author Bryce Date 07/23/2009 (12:53 pm) Comment 18 comments

Tactical AI Kit: Single Player Demo Download

I'm releasing the newest demo of some of the most advanced AI Torque has seen. This demo will give you an idea of how my AI system will look in a typical FPS.

Author Bryce Date 05/21/2009 (5:39 am) Comment 23 comments

Tactical AI Kit: Pursuit, Close Combat, and Sniping

New features to the w.i.p Tactical AI Kit. This blog details the new close combat functionality. Now the preview is 100 characters long.

Author Bryce Date 05/17/2009 (12:03 pm) Comment 10 comments

Tactical AI Kit: Stealth Pwnag3

I've listened to the suggestions given by the players of the last demo, and made the Tactical AI Kit system more realistic (and more importantly, fun!).

Author Bryce Date 04/26/2009 (2:10 pm) Comment 14 comments

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