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Kirk Haynes's Blogs

PhysX

I have integrated a PhysX framework in TGE. I have the default TGE TerrainBlock loading and can drop a PhysX box or sphere shape on the terrain and watch them interact. The integration was done in ...

Author Kirk Haynes Date 01/11/2007 (2:15 pm) Comment 11 comments

Speex, PhysX

I've learned a lot over the past few months working in TGE. My game demo's have generated some interest from some artists, although not as much as I would like. I intend to continue building games in ...

Author Kirk Haynes Date 12/14/2006 (3:54 pm) Comment 3 comments

Chess, MatchGame, BackGammon!

Long time no see. On August 6th, after spending a lot of spare time reading the TGE source, I started making games with TGE. I have completed a single player matchgame, two player chess, and starte...

Author Kirk Haynes Date 10/04/2006 (5:43 pm) Comment 2 comments

Plan for Kirk Haynes

Let the games begin

Author Kirk Haynes Date 05/26/2005 (10:59 am) Comment 1 comments