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TGEA 1.7 Build System and Embedded Python

TGEA 1.7 has been in beta for just over a week... the feedback has been absolutely great. I know everyone working on the release really appreciates it! I wanted to mention something that hasn't be...

Author Prairie Games Date 03/29/2008 (8:28 pm) Comment 15 comments

MegaTerrains - TGEA Update

Hey all... it's been a bit since I blogged. I've been hard at work with the GarageGames crew on the upcoming [url=http://garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14177]TGEA upda...

Author Prairie Games Date 03/14/2008 (9:26 pm) Comment 42 comments

Minions of Mirth: Undead Wars Expansion

Prairie Games is pleased to announce Minions of Mirth: The Undead Wars is currently in development! [url=http://minions.prairiegames.com/trac/mom/phpbb][image]http://www.prairiegames....

Author Prairie Games Date 01/18/2008 (10:13 pm) Comment 6 comments

Physics Overhaul - Video

I've been busy overhauling the physics this last week. After some review, I decided to go with ODE for the core physics technology. It is robust, stable, performs well, and has a nice license. I al...

Author Prairie Games Date 01/04/2008 (1:05 am) Comment 21 comments

Web Integration - Video

I've been working on web integration for the client. This will be used for presentation, commerce (possibly including microtransactions), and community building (integrated community site/forums). ...

Author Prairie Games Date 12/26/2007 (9:17 pm) Comment 18 comments

New MMO Client - Trees - Day/Night Video

I've been hard at work on the new MMO technology for our next game. We decided to go with TGB/TGEA/OGRE all welded together with Python for the client... I'll post more about this soon. It is pretty...

Author Prairie Games Date 12/21/2007 (12:08 am) Comment 21 comments

Minions of Mirth - 1.26 - Holiday Edition!

[b]Minions of Mirth Patch 1.26 (Holiday Edition) - December 18th, 2007 A huge thanks to the following members of the Community Development Group for their help and hard work on this patch: Bellyfis...

Author Prairie Games Date 12/18/2007 (7:39 pm) Comment 6 comments

TGB/TGEA integration first pass

I got the first pass at TGB/TGEA integration completed. TGB/TGEA are running in the same process rendering to the same window... I can already tell how cool this is going to be :) There's still a ...

Author Prairie Games Date 11/28/2007 (3:14 am) Comment 15 comments

TGEA/TGB, GCC-XML, and Python

I recently spent a couple weeks evaluating technology options for our next game. It felt good to be in this mode... though, I think it felt better coming to a resolution. :) We're going with Torq...

Author Prairie Games Date 11/26/2007 (10:41 pm) Comment 11 comments

Our first digs!

Woohoo! We're making the BIG move out of the house... and into our first offices :) [image]http://www.prairiegames.com/pg_wishek.j...

Author Prairie Games Date 08/30/2007 (9:51 pm) Comment 23 comments

Halloween Raffle Contest

[url=http://minions.prairiegames.com][/url] Minions of Mirth Halloween Raffle Contest! Prairie Games is giving eligible M...

Author Prairie Games Date 08/26/2007 (7:04 pm) Comment 1 comments

Minions of Mirth Website Launched (Finally!)

After being live for almost 2 years, we've finally launched an actual website for Minions of Mirth :) That's what happens when you have no marketing department. :( The new website is de...

Author Prairie Games Date 08/22/2007 (11:44 pm) Comment 15 comments

OSX MMORPG Technology!

Cross platform MMORPG goodness! We now have the Torque MMO Kit IDE, Client, and all MMORPG Servers running on OSX :) There is some work to do on the distribution side of the OSX build. W...

Author Prairie Games Date 08/16/2007 (8:54 am) Comment 11 comments

MMOWorkshop.com Store now open!

The MMOWorkshop.com Store is now open! http://www.mmoworkshop.com/trac/mom/wiki/Store The following character packs...

Author Prairie Games Date 08/12/2007 (5:57 pm) Comment 15 comments

Torque MMO Kit - Now Open Source!

[url=http://www.mmoworkshop.com/trac/mom/wiki/FAQ][/url] [b]The Torque MMO Kit represents thousands and thousands of hours labor and R...

Author Prairie Games Date 08/11/2007 (4:13 pm) Comment 42 comments

Minions of Mirth - Patch 1.25 now live!

[url=http://www.prairiegames.com][/url] We've pushed out a new Minions of Mirth patch full of new content, enhancements, and fixes. Check i...

Author Prairie Games Date 07/26/2007 (11:36 pm) Comment 4 comments

RPG/MMORPG Content Packs Update

--- MMOWorkshop.com Mission Statement --- MMOWorkshop.com's mission is to provide developers with the technology, tools, a...

Author Prairie Games Date 07/19/2007 (11:02 pm) Comment 15 comments

MMOWorkshop Store and Stuff

A few updates... http://www.prairiegames.com Minions of Mirth is a hair away from 50,000 registered players. The game is continuing to be improved and ...

Author Prairie Games Date 07/10/2007 (4:14 am) Comment 25 comments

Prairie Wedding!

Lara and Josh Engebretson, the founders of Prairie Games, were married on May 26th, 2007 Hooray!!! :) In other news, we're working on...

Author Prairie Games Date 06/27/2007 (10:37 pm) Comment 36 comments

Create your own MMORPG in just 10 EASY steps!!!

Create your own MMORPG in just 10 EASY steps!!! The Torque MMO Kit IDE features integrated file management, Python/TorqueScript editing, and automation for common tasks. I...

Author Prairie Games Date 06/13/2007 (8:41 am) Comment 21 comments

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