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PhysX FlyingVehicle Prototype (+video)

Spent the night on this one. Couldn't tear myself away once I got started. As with my previous Player example, I altered the Vehicle class to inherit from PhysXActor instead of ShapeBase. Once you ...

Author Henry Todd Date 12/12/2007 (2:43 pm) Comment 17 comments

(Video) PhysXActor Derived Player Class

First, thanks to Shannon "ScarWars" Scarvaci for the original PhysX integration resource, currently at version 0.3 and working quite well. [url=http://www.garagegames.com/index.php?sec=mg&mod=resou...

Author Henry Todd Date 11/16/2007 (11:37 am) Comment 12 comments