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Brian Richardson's Blogs

Weekend TorqueX hacking!

I've been wanting to play with http://www.garagegames.com/products/torque/x/ for quite a while. I finally did some quick hacking with it this weekend. I didn't take long to figure o...

Author Brian Richardson Date 09/15/2008 (6:22 am) Comment 7 comments

A PIX debugging session

Here's an article I've been meaning to write for a little while. It's about PIX, the DirectX utility that ships with the DirectX SDK. It's a great utility for tracking down rendering issues. The po...

Author Brian Richardson Date 02/06/2008 (5:50 am) Comment 13 comments

TGEA Batching Doc + randomness

So, a whole lot has changed for me in the past two years or so. I've moved to Portland, OR and bought a house. I've gotten engaged to my girlfriend of over 8 years. I've shipped a few pieces of [ur...

Author Brian Richardson Date 08/18/2007 (11:05 pm) Comment 12 comments

Torque is a good playground!

So, a year and a half ago I was visiting Portland and read something on Slashdot about the Torque Game Engine. I had read about it a while ago, but never checked it. On a whim, I did. The idea of b...

Author Brian Richardson Date 01/13/2006 (7:51 am) Comment 2 comments

Plan for Brian Richardson (bzztbomb)

IGC Wrapup, Breaking things, hire me!

Author Brian Richardson Date 10/26/2005 (8:09 pm) Comment 8 comments

Plan for Brian Richardson (bzztbomb)

What I've been up to and what I'm planning to do: I landed a nice job here in Portland, OR so I'm gonna be able to stay! That's quite a load of my mind. I've settled into a nice new rhythm. I've...

Author Brian Richardson Date 09/24/2005 (6:50 pm) Comment 11 comments

Plan for Brian Richardson (bzztbomb)

Move to Portland, GID Ghosts Entry, other silliness

Author Brian Richardson Date 07/18/2005 (7:12 am) Comment 5 comments

Plan for Brian Richardson (bzztbomb)

February turned out to be a much more productive month for me than January. Here's what I got done: I passed my Game Mathematics class at the [url=http://www.gameinstitute.com/]Game Institute[/url...

Author Brian Richardson Date 03/02/2005 (4:59 pm) Comment 3 comments

Plan for Brian Richardson (bzztbomb)

I've posted a new article on my http://knowhere.net/ about adding support for the P5 Glove to the Torque Game Engine. It's also been submitted as a resource in case I become a ludd...

Author Brian Richardson Date 12/14/2004 (1:05 pm) Comment 2 comments

Plan for Brian Richardson (bzztbomb)

Lessons learned (I should have known this ahead of time)

Author Brian Richardson Date 10/17/2004 (3:31 pm) Comment 1 comments