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We're scrambling to finish the next patch for Ruin (our MMO). Last night I got to watch hundreds of bots battle it out via melee while I watched from the safety of a hill. It's pretty amazing to wat...

Author BrokeAss Games Date 02/28/2006 (12:12 am) Comment 8 comments

Just because you don't hear us doesn't mean we aren't there.

We are developing harder than ever. Public testing has been halted again until the next main revision (target March 1st). ...

Author BrokeAss Games Date 02/22/2006 (4:25 am) Comment 5 comments

Plan for BrokeAss Games

January 1st is just around the corner. We are struggling to complete the first live beta release. Our servers will be open to 150 players for testing. Live patching will be available so that the pl...

Author BrokeAss Games Date 12/15/2005 (4:11 pm) Comment 3 comments

Plan for BrokeAss Games

So much has changed and this plan hasn't been updated. We are still here and running hotter than ever.

Author BrokeAss Games Date 10/11/2005 (8:43 am) Comment 4 comments

Plan for BrokeAss Games

DTS Objects, custom map2difs, and a pinch of randomly generated.

Author BrokeAss Games Date 08/12/2004 (12:22 pm) Comment 2 comments

Plan for BrokeAss Games

A break from the norm, interface work.

Author BrokeAss Games Date 07/28/2004 (12:36 pm) Comment 2 comments

Plan for BrokeAss Games

Part Two of the assets being developed at BrokeAss Games.

Author BrokeAss Games Date 07/21/2004 (9:55 am) Comment 6 comments

Plan for BrokeAss Games

Some of the new assets being developed at BrokeAss Games.

Author BrokeAss Games Date 07/17/2004 (9:59 pm) Comment 6 comments

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