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Joshua Dallman's Blogs

sploidz challenges for free copies of shelled

one free copy of http://www.shelledgame.com/ to the first who can figure out one of the two following things about sploidz: #1 - what calculation or measure is used to determine ...

Author Joshua Dallman Date 09/04/2006 (7:03 pm) Comment 11 comments

SPLOIDZ programmer's post-mortem

The programmer for SPLOIDZ, Andreas "Black HC" Kirsch (a German chap), posted an entertaining (and unsolicited) read about his experience with the project on his blog @ http://blackhc.wordpress.com in...

Author Joshua Dallman Date 08/21/2006 (5:26 pm) Comment 2 comments

SPLOIDZ released - download now! (freebie)

[url=http://www.redthumbgames.com][/url] [url=http://www.sploidz.com]...

Author Joshua Dallman Date 08/18/2006 (5:39 pm) Comment 12 comments

new trike mods/pics

so I got this tricycle about a month ago and tried to personalize it as best as I could with my limited tools and bike knowledge, about all that meant was putting a pink pony on the front, a cool but ...

Author Joshua Dallman Date 08/15/2006 (10:40 pm) Comment 9 comments

Shelled Interview on GameTunnel

http://www.gametunnel.com/gamespace.php?id=306&tab=6 --j

Author Joshua Dallman Date 08/08/2006 (10:03 pm) Comment 6 comments

shelled dev pics, new game, & new ride

IGC seems to be coming up fast and every year the games increase in number and respectability - I'm excited more than anything to see the games that other indies will be showing off. red thumb ga...

Author Joshua Dallman Date 08/06/2006 (2:06 pm) Comment 9 comments

Shelled preview on GameTunnel!

Always fun to do random surfing and come upon your game by surprise... especially when it's linked on the front page of a game site. Guess my trip to E3/LA paid off. Currently linked on the front ...

Author Joshua Dallman Date 07/27/2006 (7:07 pm) Comment 8 comments

general update - shelled etc

well it's been a whole month now that I've been at my new job and it's going well as far as jobs go. it's nice to have income again that's for sure - I was literally getting skinny towards the end th...

Author Joshua Dallman Date 07/20/2006 (5:24 pm) Comment 5 comments

personal rant / nwgamesfest redux

"If you are not pursuing your dreams, you are not fulfilling your purpose..." a rant/update from my [url=http://www.garagegames.com/blogs/37490/10630]relative downer 2 weeks ago after the nwgamesfe...

Author Joshua Dallman Date 06/16/2006 (1:25 pm) Comment 10 comments

Gish on Super Nintendo!

Well not quite, but check this out, it is too cool: The Gish designers had never heard of or played Jelly Boy 2 before (I asked A...

Author Joshua Dallman Date 06/13/2006 (10:17 am) Comment 7 comments

nwgamefest review, indie rant

well the http://www.nwgamesfestival.com/ was impressive big thanks to the organizers for putting this on (ie http://www.bethadillon.com) it was a gift more ...

Author Joshua Dallman Date 06/05/2006 (2:24 pm) Comment 10 comments

sploidz open beta, shelled update

first of all I haven't gotten any feedback whatsoever on sploidz yet, so I'm pushing the closed beta 1 for that into the open it's a simple gem dropping matching T2D game, nothing fancy will be re...

Author Joshua Dallman Date 05/30/2006 (3:07 pm) Comment 5 comments

closed beta 1 released!

just a quick one here 5/25/06 - beta 1 for both shelled and sploidz has been sent out! this is the first time the games have been publically playable since prealpha at IGC 7 months ago it went out ...

Author Joshua Dallman Date 05/25/2006 (10:43 am) Comment 2 comments

new shelled screens

here's 10 new screens of the latest. 5 spread about to hit a tank - incoming! ...

Author Joshua Dallman Date 05/21/2006 (10:22 pm) Comment 8 comments

Red Thumb Games 2nd Anniversary Blog

=============================== RED THUMB GAMES 2nd ANNIVERSARY ANNUAL REVIEW BLOG =============================== CONTENTS: ...

Author Joshua Dallman Date 05/18/2006 (9:31 pm) Comment 4 comments

new art & level screens; beta this month

This snapshot for Shelled! shows the new logo and main menu as well as a screenshot from each of the 20 levels in the order they appear. The beta will be available this month - sign up at [url=www.re...

Author Joshua Dallman Date 05/12/2006 (3:25 pm) Comment 4 comments

final dev, e3

dev on shelled is winding down - most current work is polishing: tightening levels, prettying hud/ new menu art / new logo, tweaking particle effects, tweaking speeds/sizes/ratios/lighting, finishing ...

Author Joshua Dallman Date 05/09/2006 (9:23 pm) Comment 0 comments

newsletter / beta participation

Quick entry: I set up a newsletter on redthumbgames.com a while ago but did it quick and dirty using a free external newsletter service that had ad pop-ups etc (though rest assured no spam or shari...

Author Joshua Dallman Date 04/22/2006 (2:52 pm) Comment 3 comments

locus of control in game design and shelled

this is a discussion of why I made some of the design decisions I did in shelled (http://www.shelledgame.com/ for those unfamiliar) specific to intentionally (not arbitraril...

Author Joshua Dallman Date 04/08/2006 (4:36 pm) Comment 4 comments

Shelled IGC05 -> GDC06

a few blogs back I posted some screenshots of what shelled was looking like for GDC06. as a milestone version, I wanted to take a minute to explain what's changed with the game since its dismal showi...

Author Joshua Dallman Date 04/05/2006 (2:13 pm) Comment 5 comments