Game Development Community

Richard Van Stone's Blogs

Trukkies Online

This is the second blog of 52. Trukkies Online had a slow week to show content wise. This week was mostly getting our ducks in a row in order to get our schedules lined up. We did establish a ...

Author Richard Van Stone Date 04/22/2007 (4:53 pm) Comment 0 comments

Texture

Working on the textures for the game...thought I'd post this work in progress and get some feedback from you guys. Rich

Author Richard Van Stone Date 01/31/2007 (11:25 pm) Comment 3 comments

Chiros of the day!

I finally broke 200 chiros! [image]http://www...

Author Richard Van Stone Date 01/23/2007 (7:27 pm) Comment 10 comments

Not so Chiro!

Just because everyone thinks I can only draw chiros!

Author Richard Van Stone Date 01/18/2007 (3:27 pm) Comment 7 comments

Chiros 3D Model

Not much to look at right now but this is the model in progres. [image]http://www.phoenixrisingstudios.com/chir...

Author Richard Van Stone Date 01/15/2007 (10:38 pm) Comment 5 comments

Chiros Resume!

Holidays are over time to get back to work! [...

Author Richard Van Stone Date 01/05/2007 (5:05 pm) Comment 7 comments

Chiros of the Day!

Was home sick today so decided to do a few chiros. Here's 3 more that I updated [image]http://www.phoenixrisingstudios...

Author Richard Van Stone Date 12/13/2006 (8:17 pm) Comment 7 comments

What??? Even more Chiros!!!

Today's batch of Chiros brought to you today by Nano Nano Tech! Here to make your life easier! Rich

Author Richard Van Stone Date 12/12/2006 (6:46 pm) Comment 9 comments

Animation Here We Come

Ok so I've been having massive problems getting the legs to work and I couldn't for the life of me figure out why. I'm no novice when it comes to modelling and setting up characters but this design w...

Author Richard Van Stone Date 12/10/2006 (11:14 pm) Comment 8 comments

Even more chiros!

Here's this week's batch of chiros. I'm developing as many chiros as I can so that when the game is ready players will have tons of textures to select in order to create their own Chiro. [image]ht...

Author Richard Van Stone Date 12/10/2006 (11:02 am) Comment 10 comments

Progress

Well here are the models in progress for my Chibi Supers game. These aren't the final textures just the actual character sketches I had. This was the first test and didn't like the models much. ...

Author Richard Van Stone Date 11/29/2006 (9:30 pm) Comment 11 comments

Wow time has flown

This is going to be somewhat of a short post.... It's been quite a while since I've had a moment to actually sit down and blog. Lots has happened this past year and none of it is game related. W...

Author Richard Van Stone Date 11/03/2006 (6:46 pm) Comment 8 comments

Plan for Richard Van Stone

Well I'm working on my first content pack and it's premise has gotten various mixed reviews. Long story short I'm preparing it to function as a combination of functions. Initially it's a pack that d...

Author Richard Van Stone Date 11/04/2005 (9:08 pm) Comment 6 comments

Plan for Richard Van Stone

Welp I'm not going to reach the goal for my gim now..... thanks to this http://www.azcentral.com/arizonarepublic/local/articles/0910storm10.html we were without power and net for about three days. I...

Author Richard Van Stone Date 09/11/2005 (9:07 pm) Comment 3 comments

Plan for Richard Van Stone

Imaginarium on the Go!

Author Richard Van Stone Date 09/07/2005 (6:35 pm) Comment 3 comments

Plan for Richard Van Stone

This is some shots from a small animated cartoon I did...going to try and rerender it so I can get it small enough to fit on my server. [image]http://www.trukkies.com/trukkies/moonlight2.jpg[/image...

Author Richard Van Stone Date 06/21/2005 (6:21 pm) Comment 3 comments

Plan for Richard Van Stone

This is an animation test I was doing for a special rig that we're working on for a Robot type video game. We're still working out the bugs in the rig and trying to figure out how to make the movie s...

Author Richard Van Stone Date 06/20/2005 (8:19 pm) Comment 2 comments

Page «Previous 1 2