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David Mac's Blogs

Tech Trax Sci-Fi Themed Sound Track Released

It's been a while coming, but I completely re-vamped my website and set up a new online asset/content store. To kick off my re-opening, I'm releasing Tech Trax, which is an 11 track sci-fi themed sound track collection. Of course it's indie priced like all the content in my online shop!

Author David Mac Date 12/12/2011 (3:02 pm) Comment 4 comments

EPIC Game Tracks VOL 2 The Sequel, Released!

I had a number of people indicate that they enjoyed my first Epic Game Tracks Music Pack and were crazy enough to ask for more! So for the past few weeks I have been churning out another... EPIC Game Tracks Volume II. You can give a listen to some excerpts here: http://www.inidegraphics.net/EGTV2Sampler.mp3

Author David Mac Date 02/18/2011 (7:20 am) Comment 4 comments

EPIC Game Tracks Music Pack Released

I tried out some music software a few months back and it sort of bit me. I have upgraded software packs a number of times since, each time investing in better quality software to the point where I feel I've created some nice stuff. So I put together a 40+ minute cinematic style music pack

Author David Mac Date 01/29/2011 (3:10 pm) Comment 10 comments

3d Content For Torque Games

My new 3d game content site is up and running at www.indiegraphics.net The site features not only TGE specific content, but a number of content packs which are provided in OBJ and/or Collada format. As always, everything is indie-priced!

Author David Mac Date 07/17/2010 (10:53 pm) Comment 4 comments

TGE Graphics Content Sale

For a limited time we are offering 50% off all TGE graphics content in our store listed normally at $10 or more! www.golemgraphics.net/shop

Author David Mac Date 12/15/2009 (3:51 pm) Comment 7 comments

The Old Apartment

This is my latest creation for our online store. It is a modular apartment building. Each floor is individually placed allowing the developer to create buildings with as many floors as they like, or even create unique profiles by positioning the floors laterally as well...

Author David Mac Date 05/13/2009 (2:32 pm) Comment 2 comments

Golem Graphics - SciFi Outpost Tower

We had some requests for science fiction content, so to address that, I started off with a simple outpost tower. This is an 851 poly MAP/DIF intended for TGE (If someone really needs it in DTS, that could be arranged). It has 2 ground floor entrances, 2nd floor and roof access, ramped stairs that ensure your character models will be able to get up them!

Author David Mac Date 04/10/2009 (1:27 pm) Comment 3 comments

Dark Tempe Redux

The basic layout of the model involves a demonic skull-like head (see pic) that acts as the main entrance. from there, players can access the main chamber and a kind of dungeon chamber below that containing 6 cells. I have yet to create the tail, which will be player accessible and wrap around the model like a wall.

Author David Mac Date 03/24/2009 (6:28 am) Comment 7 comments

Creating the Temple of Tears

The idea is to create a 3d interior structure that creeps people out. And that's not as easy as it might seem. I spent a whole day online just taking a look at pictures and art that people have posted as "terror" or "horror" "[insert scary terminology here]". I was looking for imagery that struck a chord emotionally with me, something I might find disturbing

Author David Mac Date 03/13/2009 (5:07 pm) Comment 16 comments

New Quality 3d Interiors for TGE

I'm continuing to pump out some quality 3d interior content for TGE. As mentioned, my latest piece is a 2 story medieval style merchants shop. It features 2 ground level access points, ramped stairs

Author David Mac Date 03/08/2009 (10:13 am) Comment 11 comments

3d Content Store

It's been a bear getting this thing going, but... Our art content store featuring 3d graphics for Torque Game Engine is now up and running! You can visit that at www.golemgraphics.net So far we only have a couple of weapons packs and some quality DIF interiors available for license, but we expect to be adding new content every 1-3 weeks, at least for a while.

Author David Mac Date 02/19/2009 (8:18 am) Comment 6 comments

Sonic Cinemas Joins The Neoastra Dev Team

I would like to announce that after *much* negotiation, Jack Ward has agreed to bring the full talents and capabilities of his audio theater company Sonic Cinemas on board with Neoastra. This opens...

Author David Mac Date 11/02/2007 (12:19 pm) Comment 0 comments

$10,000 Game Contest 2nd Quarter Draws To A Close

Well it has been quite a second quarter for us here in the Neoastra development team. Our team size has bloomed, As of yesterday, we are 11 strong! Our talents covering the areas of art, programming, ...

Author David Mac Date 11/01/2007 (7:29 am) Comment 0 comments

Milestones

I figured it was about time for another Neoastra Science Fantasy Game update.... If you are not familiar with the project you can find out all the gory details at www.neoastra.com ;D We now have...

Author David Mac Date 10/05/2007 (3:23 am) Comment 0 comments

Neoastra Development Update

Well the development of our up-and-coming MMORPG epic space fantasy Neoastra continues on... Our new (no frills) website is up at www.neoastra.com come see what we are all about! It has some s...

Author David Mac Date 06/28/2007 (11:52 am) Comment 0 comments

A Neoastra Cookie

I certainly don't want to spam the GG community with empty prose regarding my game development. Let it suffice to say that I'm still fighting with Linux but have a semi operational Windows server...

Author David Mac Date 05/07/2007 (1:11 pm) Comment 2 comments

Ground Zero - Take II

I took the plunge and entered our Science Fiction game into the My Dream Inc 1 year game contest. While I'm not a blogger, one of the contest requirements is to maintain an on-going blog on GG and an...

Author David Mac Date 04/20/2007 (12:39 pm) Comment 2 comments