David Mac's Blogs
It's been a while coming, but I completely re-vamped my website and set up a new online asset/content store. To kick off my re-opening, I'm releasing Tech Trax, which is an 11 track sci-fi themed sound track collection. Of course it's indie priced like all the content in my online shop!
Author David Mac Date 12/12/2011 (3:02 pm) Comment 4 comments
I had a number of people indicate that they enjoyed my first Epic Game Tracks Music Pack and were crazy enough to ask for more! So for the past few weeks I have been churning out another... EPIC Game Tracks Volume II. You can give a listen to some excerpts here: http://www.inidegraphics.net/EGTV2Sampler.mp3
Author David Mac Date 02/18/2011 (7:20 am) Comment 4 comments
I tried out some music software a few months back and it sort of bit me. I have upgraded software packs a number of times since, each time investing in better quality software to the point where I feel I've created some nice stuff. So I put together a 40+ minute cinematic style music pack
Author David Mac Date 01/29/2011 (3:10 pm) Comment 10 comments
My new 3d game content site is up and running at www.indiegraphics.net The site features not only TGE specific content, but a number of content packs which are provided in OBJ and/or Collada format. As always, everything is indie-priced!
Author David Mac Date 07/17/2010 (10:53 pm) Comment 4 comments
For a limited time we are offering 50% off all TGE graphics content in our store listed normally at $10 or more! www.golemgraphics.net/shop
Author David Mac Date 12/15/2009 (3:51 pm) Comment 7 comments
This is my latest creation for our online store. It is a modular apartment building. Each floor is individually placed allowing the developer to create buildings with as many floors as they like, or even create unique profiles by positioning the floors laterally as well...
Author David Mac Date 05/13/2009 (2:32 pm) Comment 2 comments
We had some requests for science fiction content, so to address that, I started off with a simple outpost tower. This is an 851 poly MAP/DIF intended for TGE (If someone really needs it in DTS, that could be arranged). It has 2 ground floor entrances, 2nd floor and roof access, ramped stairs that ensure your character models will be able to get up them!
Author David Mac Date 04/10/2009 (1:27 pm) Comment 3 comments
The basic layout of the model involves a demonic skull-like head (see pic) that acts as the main entrance. from there, players can access the main chamber and a kind of dungeon chamber below that containing 6 cells. I have yet to create the tail, which will be player accessible and wrap around the model like a wall.
Author David Mac Date 03/24/2009 (6:28 am) Comment 7 comments
The idea is to create a 3d interior structure that creeps people out. And that's not as easy as it might seem. I spent a whole day online just taking a look at pictures and art that people have posted as "terror" or "horror" "[insert scary terminology here]". I was looking for imagery that struck a chord emotionally with me, something I might find disturbing
Author David Mac Date 03/13/2009 (5:07 pm) Comment 16 comments
I'm continuing to pump out some quality 3d interior content for TGE. As mentioned, my latest piece is a 2 story medieval style merchants shop. It features 2 ground level access points, ramped stairs
Author David Mac Date 03/08/2009 (10:13 am) Comment 11 comments
It's been a bear getting this thing going, but... Our art content store featuring 3d graphics for Torque Game Engine is now up and running! You can visit that at www.golemgraphics.net So far we only have a couple of weapons packs and some quality DIF interiors available for license, but we expect to be adding new content every 1-3 weeks, at least for a while.
Author David Mac Date 02/19/2009 (8:18 am) Comment 6 comments
Author David Mac Date 11/02/2007 (12:19 pm) Comment 0 comments
Author David Mac Date 11/01/2007 (7:29 am) Comment 0 comments
Author David Mac Date 10/05/2007 (3:23 am) Comment 0 comments
Author David Mac Date 06/28/2007 (11:52 am) Comment 0 comments
Author David Mac Date 05/07/2007 (1:11 pm) Comment 2 comments
Author David Mac Date 04/20/2007 (12:39 pm) Comment 2 comments



