Jesse (Midhir) Liles's Blogs
Version 1.7 of Veks, now in the beta stage, is released to the public for criticism and bug hunting!
Author Jesse (Midhir) Liles Date 09/22/2009 (4:13 pm) Comment 2 comments
Alpha 1.6 resolves several bugs that made it difficult to play online. The latest alpha is now available for download. All users who create a free account will have their account upgraded to 'registered' until the game goes gold.
Author Jesse (Midhir) Liles Date 08/09/2009 (8:50 pm) Comment 3 comments
The second public alpha release of Veks, the game of deadly flying cube combat, has been released. This release includes a persistent online scoreboard and several game modes.
Author Jesse (Midhir) Liles Date 08/07/2009 (8:35 am) Comment 1 comments
There are members of this community who have the skills to accomplish porting these engines to Linux. I understand however that without being financially compensated, it might not be worth their time. How much do you want to be payed?
Author Jesse (Midhir) Liles Date 07/15/2009 (5:37 am) Comment 11 comments
Crossbones Studios proudly presents the first public release of Veks! The game is playable in Windows and Linux, and has four playable game modes: Deathmatch, Team Deathmatch, Capture the Flag, and Fox and Hounds.
Author Jesse (Midhir) Liles Date 06/25/2009 (4:34 am) Comment 10 comments
Making good progress in the development of Veks, a game of first person cube combat. Crossbones Studios has begun an internal alpha test and I'm inviting any motivated GarageGamers who would like to file some bug reports to participate.
Author Jesse (Midhir) Liles Date 06/18/2009 (12:07 am) Comment 5 comments
Author Jesse (Midhir) Liles Date 07/28/2006 (1:19 am) Comment 6 comments
Author Jesse (Midhir) Liles Date 06/18/2006 (7:43 am) Comment 3 comments
Author Jesse (Midhir) Liles Date 05/19/2006 (8:12 pm) Comment 0 comments
Author Jesse (Midhir) Liles Date 01/30/2006 (10:51 am) Comment 6 comments
Author Jesse (Midhir) Liles Date 01/19/2006 (8:37 am) Comment 10 comments
More weapons! SQLite user persistence, and a much nicer Testing Town!
Author Jesse (Midhir) Liles Date 12/02/2005 (4:22 am) Comment 4 comments
Author Jesse (Midhir) Liles Date 11/15/2005 (1:17 pm) Comment 8 comments
Author Jesse (Midhir) Liles Date 11/08/2005 (12:35 pm) Comment 7 comments
I've been toiling away, trying to fix up the soldier pack animations for my game, and as this is my first real attempt at animating anything, I thought I'd share some screenshots =)
Author Jesse (Midhir) Liles Date 10/06/2005 (12:35 pm) Comment 7 comments
