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Stephen Zepp's Blogs

TGB 1.7.3 released for PC and Mac!

UPDATE: The Mac versions of TGB 1.7.3 are now available in your http://www.garagegames.com/myAccount/ link! It's fun, it's super-charged, and most of all, it's a [b]fre...

Author Stephen Zepp Date 05/15/2008 (12:05 am) Comment 14 comments

Announcing TGB 1.7.3 Open Beta!

GarageGames is excited to announce the TGB 1.7.3 Open Beta! Remember all that talk about community participation and transparent development? We're doing it again. We've done a lot of work...

Author Stephen Zepp Date 04/29/2008 (12:07 am) Comment 30 comments

Transparent Development, Torque 2, and You!

There has been some buzz floating around since IGC this year, and a lot of it has been around http://www.instantaction.com, but we also announced a couple of additional topics...

Author Stephen Zepp Date 10/18/2007 (5:26 am) Comment 122 comments

Torque Boot Camp for Game Builder Announced!

Rather short .plan, since all of the content is in a link: the first http://www.garagegames.com/products/73 is now available! A couple of short notes: ...

Author Stephen Zepp Date 02/16/2006 (11:32 pm) Comment 14 comments

Torque isn

The Past Historically, many of the opportunities that have become available on these forums are in the normal "indie" mode: join a team, perform your tasks working on a project as an indie dev...

Author Stephen Zepp Date 01/12/2006 (6:50 pm) Comment 8 comments

I/ITSEC trip--(blog removed due to extreme photo content)

.plan removed due to complaints about large file sizes for the images. Smaller images coming soon!

Author Stephen Zepp Date 12/03/2005 (5:33 am) Comment 25 comments

Torque isn't just for games any more!

Six months ago when I came on board with GarageGames, I never thought in a million years that I would be going to the Kennedy Space Center to teach NASA how to use Torque...yet here I am! More than...

Author Stephen Zepp Date 11/23/2005 (2:00 am) Comment 20 comments

Is that really Mars?

I got some (valid) heat for my last .plan, where I mentioned things that I wasn't allowed to talk about (yet), and how that type of "tease" wasn't fun for the community as a whole. While I'm still ver...

Author Stephen Zepp Date 10/15/2005 (7:14 am) Comment 33 comments

This .plan requires a TOP SECRET clearance!

Well, it's only been two weeks since our last Torque Boot Camp--Commercial, and we already have IGC here (it starts for GG staff today...setup, Associates start arriving, etc.) and another Torque Boot...

Author Stephen Zepp Date 10/05/2005 (7:33 am) Comment 12 comments

Torque Boot Camp--Commercial 19-21 Sep 2005 Recap

I just wanted to do a quick recap of our latest Commercial Boot Camp, and put in a last minute plug for the Indie Boot Camp just after IGC. Long post with zero pictures, and for that I apologize! O...

Author Stephen Zepp Date 09/24/2005 (3:20 am) Comment 6 comments

Torque Boot Camp--Commercial, 18-20 July Report

Note: This is a teaser/placeholder blog that will be edited as soon as I can get a bit more time to focus fully on writing it out, but I wanted to drop some quick notes to the community. As some ...

Author Stephen Zepp Date 07/21/2005 (8:42 pm) Comment 7 comments

Plan for Stephen Zepp

My last .plan...

Author Stephen Zepp Date 05/30/2005 (1:42 am) Comment 29 comments

Plan for Stephen Zepp

Torque Boot Camp on the horizon!

Author Stephen Zepp Date 05/11/2005 (12:14 am) Comment 14 comments

Plan for Stephen Zepp

Managing a Virtual Team--Do's and Don'ts!

Author Stephen Zepp Date 02/22/2005 (3:50 am) Comment 4 comments

Plan for Stephen Zepp

Trials and Tribulations of an Indy Studio reaching for the stars...or, "How not to develop Independent Games".

Author Stephen Zepp Date 02/05/2005 (9:01 pm) Comment 27 comments

Plan for Stephen Zepp

The Next Year, Terrain Deformation Resource, and Nemesis Vortex

Author Stephen Zepp Date 01/03/2005 (2:18 pm) Comment 3 comments

Plan for Stephen Zepp

Whew! First project milestone complete! Uhh..now what?

Author Stephen Zepp Date 12/08/2004 (2:54 am) Comment 5 comments

Plan for Stephen Zepp

RTS-SK "World Domination through Collaboration" community resource released! --What's next?

Author Stephen Zepp Date 11/29/2004 (7:18 pm) Comment 1 comments

Plan for Stephen Zepp

My first .plan. Things have kicked in amazingly fast with the RTS Kit integration to our project. We're extremely excited--the pack is just amazing!

Author Stephen Zepp Date 11/19/2004 (4:16 am) Comment 7 comments