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Tim Heldna's Blogs

BCS Street props

I would like to announce the completion of the street props pack. This pack is designed to help you overcome the enormous task of creating large amounts of props for your game level. The pack includes...

Author Tim Heldna Date 11/14/2007 (2:38 pm) Comment 11 comments

Character Pack - Vince

Meet Vince. He's casual, street wise and pre-configured for the Torque Game Engine. He also includes a Desert Eagle pistol. When I'm happy with him (still a WIP, almost finished though) I hope to h...

Author Tim Heldna Date 06/19/2007 (8:34 pm) Comment 2 comments

Recent Artwork

Iraqi Soldier: 3376 polys Diffuse Maps: 1024x 1024 body; 512 x 512 face/hands Normal Maps: 1024x 1024 body; 512 x 512 face/hands Specular Maps: 1024x 1024 body; 512 x 512...

Author Tim Heldna Date 06/05/2007 (10:09 pm) Comment 14 comments

Progress of our Weapon Pack

Sentinel Games is almost ready to release a full featured weapon pack to the Torque community. The pack contains 15 weapon models and includes the entire source content (3ds Max, Photoshop), code,...

Author Tim Heldna Date 03/11/2007 (3:26 am) Comment 21 comments

Australian Defence Forces - Sneak Peek

Hi, I'm currently busy with many things at the moment. Study, work, girlfriend, designing and getting my website up and running. Something this community may be interested in is a game myself a...

Author Tim Heldna Date 03/31/2006 (6:50 am) Comment 21 comments