Frank Carney's Blogs
After looking at the situation I was in with using dictionaries vs dot notation for accessing attributes I had a revelation. My paradigm was wrong.
Author Frank Carney Date 02/06/2012 (7:43 pm) Comment 12 comments
The internet is truly becoming a powerful way to converse on ideas of a scientific nature. I just never imagined where it would lead!
Author Frank Carney Date 02/04/2012 (11:22 pm) Comment 21 comments
In the midst of a design for a coding interface I am faced with a difficult situation. Do I code for standards compliance and add function call latencies and overhead? Or do I streamline the process and make it non-standard?
Author Frank Carney Date 02/01/2012 (12:51 am) Comment 11 comments
I found this code for Python that would allow cities to be produced on the fly. Auto generation of assets has always interested me.
Author Frank Carney Date 01/15/2012 (2:18 pm) Comment 6 comments
What if you could get your favorite scripting environment to have JIT? What if there was a tool designed to help you make your scripting environment JIT?
Author Frank Carney Date 01/14/2012 (12:34 pm) Comment 9 comments
This is a little different turn on my blogs, but it is related to my extension work with Python and Torque. I think you may find this fascinating as well.
Author Frank Carney Date 01/05/2012 (2:25 pm) Comment 1 comments
When you are coding sometimes you spend a lot of time in one direction only to find it a conceptual dead end. At those moments it is when you find another method you glossed over solves the problem and then goes a step further to make the solution so much neater.
Author Frank Carney Date 12/28/2011 (11:23 am) Comment 7 comments
Between getting my head around callbacks, figuring out where the console actually calls functions, and implementing a corner case feature I am getting really tired of looking at code. Not true, it was fun and I learned a lot. My brain does hurt though...
Author Frank Carney Date 12/18/2011 (5:41 pm) Comment 2 comments
Learning how C++ works internally is a pain when you thought you solved something so elegantly... Some extra characters to make it long enough.
Author Frank Carney Date 12/16/2011 (6:15 am) Comment 5 comments
Okay, this is not necessarily Torque related, but I am finding that SWIG is a really interesting piece of software.
Author Frank Carney Date 12/11/2011 (5:25 pm) Comment 11 comments
I had the most interesting thought the other day and it struck me again today about simulation scaling. Then I realized it could be a very useful concept to a lot of different types of games.
Author Frank Carney Date 12/08/2011 (8:16 pm) Comment 8 comments
My trek to get other scripting languages grafted on Torque continues... This time I am working with SWIG and Python.
Author Frank Carney Date 12/05/2011 (2:02 am) Comment 2 comments
Well I think I may have done something truly magical today. I have been experimenting with the PyTorque resource and found out some interesting things. Like how to make Torque play nice with the Python threads!
Author Frank Carney Date 11/28/2011 (1:43 am) Comment 10 comments
I have been asking that question for a long time. Why did I keep stopping as soon as it got hard? Others were obviously doing it. What was holding me back?
Author Frank Carney Date 08/25/2009 (10:31 pm) Comment 11 comments
Author Frank Carney Date 12/25/2007 (3:29 pm) Comment 7 comments
Author Frank Carney Date 12/24/2007 (3:08 pm) Comment 4 comments
Author Frank Carney Date 12/23/2007 (11:07 pm) Comment 1 comments
Author Frank Carney Date 09/02/2007 (9:25 pm) Comment 3 comments
Author Frank Carney Date 08/19/2007 (9:57 pm) Comment 4 comments
Author Frank Carney Date 07/05/2007 (3:47 pm) Comment 0 comments
