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Matthew Langley's Blogs

Plan for Matthew "King Tut" Langley

T2D Info and a small Torque 101 update

Author Matthew Langley Date 06/30/2005 (8:42 am) Comment 9 comments

Plan for Matthew "King Tut BoB" Langley

Starting a weekend "Torque 101" session at my school

Author Matthew Langley Date 05/30/2005 (4:10 pm) Comment 9 comments

Plan for Matthew "King Tut BoB" Langley

Been a little while since my last plan, lots of things in the works...

Author Matthew Langley Date 04/27/2005 (10:38 am) Comment 6 comments

Plan for Matthew "King BoB" Langley

For GID I created a Simple RTS in Torque 2D, I was pleasantly surprised with the results ! A complete (yet very simple) RTS!

Author Matthew Langley Date 04/04/2005 (8:51 am) Comment 7 comments

Plan for Matthew "King BoB" Langley

Well T2D is Amazing ! Some demos of what I've worked on in it... also just about ready to release the Torque(script) DB with the journal system front end...

Author Matthew Langley Date 04/01/2005 (5:18 pm) Comment 2 comments

Plan for Matthew "King BoB" Langley

Finally everything about my Journal System with a Torquescript Database back end (Torque DB I like to call it lol)... is working !! on top of this T2D opens up a whole new possibility for me and my team

Author Matthew Langley Date 03/01/2005 (9:25 pm) Comment 7 comments

Plan for Matthew "King BoB" Langley

What I like to call "TorqueDB" ... a complete script Database with a journal system utilizing this... very nearly finished and almost ready to submit the resource

Author Matthew Langley Date 02/19/2005 (8:41 pm) Comment 8 comments

Plan for Matthew Langley

In game journal system, It is becomming Very open ended and dynamic, probably usable for inventory and other data as well. It is very near finished and extremely robust. It has become basically a database that could be used for literaly any type of game data.

Author Matthew Langley Date 01/23/2005 (5:41 pm) Comment 12 comments

Plan for Matthew Langley

Working on an in game journal system, It is becomming Very open ended and dynamic, probably usable for inventory and other data as well.

Author Matthew Langley Date 01/19/2005 (8:39 am) Comment 5 comments

Plan for Matthew Langley

Torque Game Builder 1.1.3 Goes Live! TGB 1.1.3 test test [b][i]Note: Windows only release, Mac...

Author Matthew Langley Date 01/03/2005 (8:25 am) Comment 2 comments

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