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Juan Rubio's Blogs

The joys of bidding...

So I was approached to do a CG project. Im in the middle of bidding fun. Now this is all pre-rendered work for training. Now I was thinking why not a "serious game". Its just a character, some equipm...

Author Juan Rubio Date 01/04/2007 (5:23 pm) Comment 2 comments

Working for SCEA and Update...

So im living in LA... and I work in San Diego. This is a little painful. Hehe. I started working at Sony on pre-rendered Cinematics for a PS3 title. Im a contracting for them so I checked all the lega...

Author Juan Rubio Date 11/25/2006 (11:34 pm) Comment 4 comments

My E3 this year...

So my E3 has come and gone. I was only able to go for one day. My E3 was mainly to share the American game culture with a class of game programming students from Japan. Wow im tired. :) I got ther...

Author Juan Rubio Date 05/11/2006 (11:28 am) Comment 4 comments

"The Game Programmers Guide to Torque" review.

Heyaz, Yeah im probably late on the train of people who have been talking about the book. Im hoping this will help the stragglers pick up many copies. :) Being between an artist and technical pe...

Author Juan Rubio Date 04/19/2006 (11:24 am) Comment 2 comments

Big in Japan/E3/Luck/Models/X-Men 3

Heyaz Y'allz, E3 is coming up. I havent been to it in a bit because it seems to be more ghetto every year. I managed to miss GDC this year due to work so I figured id hit E3 to maybe run into frien...

Author Juan Rubio Date 04/07/2006 (5:49 pm) Comment 2 comments

Going from Pro to happily joining the minors... :)

Heyaz, This is my first posting here. I am a Technical Artist on the Game side that has worked for Rockstar Games and I have done contracts through third parties for SCEA and EA. On the film side ...

Author Juan Rubio Date 02/04/2006 (5:01 am) Comment 11 comments