Greg Findlay's Blogs
Author Greg Findlay Date 03/15/2006 (5:36 am) Comment 3 comments
Author Greg Findlay Date 03/06/2006 (7:53 pm) Comment 13 comments
Author Greg Findlay Date 02/27/2006 (6:23 pm) Comment 3 comments
Author Greg Findlay Date 02/20/2006 (6:52 pm) Comment 5 comments
Are casual gamers afraid of 3D?
Author Greg Findlay Date 11/17/2005 (7:10 am) Comment 13 comments
How do you design games with publishers in mind?
Author Greg Findlay Date 08/19/2005 (11:26 am) Comment 4 comments
Author Greg Findlay Date 03/17/2005 (7:48 pm) Comment 2 comments
In EA's defence; the place for indies is new game design; The answer to overworking employees is less work, not different benefits.
Author Greg Findlay Date 03/13/2005 (9:54 pm) Comment 6 comments
The end of one project brings on a new one...
Author Greg Findlay Date 10/10/2004 (12:34 pm) Comment 1 comments
Checkmate v1.0 released and various other stuff I'm working on.
Author Greg Findlay Date 09/12/2004 (2:55 pm) Comment 4 comments
I'm looking for a paid position with a game studio...Anyone hiring? :)
Author Greg Findlay Date 03/08/2003 (10:47 am) Comment 4 comments
GRAV is getting it's engine reving and I'm getting an animation doc together.
Author Greg Findlay Date 08/14/2002 (9:31 am) Comment 0 comments
Starting up with Badlands...
Author Greg Findlay Date 12/03/2001 (11:37 pm) Comment 0 comments
The condition of Vagrant Software
Author Greg Findlay Date 11/15/2001 (12:03 pm) Comment 0 comments
Whitling away at a business plan
Author Greg Findlay Date 11/11/2001 (1:35 pm) Comment 0 comments
Work on the Vagrant Software site is going well and the site is almost ready for launch. UG still in a dormant stage but some progress has been made.
Author Greg Findlay Date 10/17/2001 (12:33 pm) Comment 0 comments
