Greg Findlay's Blogs
Author Greg Findlay Date 03/15/2006 (1:36 pm) Comment 3 comments
Author Greg Findlay Date 03/07/2006 (3:53 am) Comment 13 comments
Author Greg Findlay Date 02/28/2006 (2:23 am) Comment 3 comments
Author Greg Findlay Date 02/21/2006 (2:52 am) Comment 5 comments
Are casual gamers afraid of 3D?
Author Greg Findlay Date 11/17/2005 (3:10 pm) Comment 13 comments
How do you design games with publishers in mind?
Author Greg Findlay Date 08/19/2005 (6:26 pm) Comment 4 comments
Author Greg Findlay Date 03/18/2005 (3:48 am) Comment 2 comments
In EA's defence; the place for indies is new game design; The answer to overworking employees is less work, not different benefits.
Author Greg Findlay Date 03/14/2005 (5:54 am) Comment 6 comments
The end of one project brings on a new one...
Author Greg Findlay Date 10/10/2004 (7:34 pm) Comment 1 comments
Checkmate v1.0 released and various other stuff I'm working on.
Author Greg Findlay Date 09/12/2004 (9:55 pm) Comment 4 comments
I'm looking for a paid position with a game studio...Anyone hiring? :)
Author Greg Findlay Date 03/08/2003 (6:47 pm) Comment 4 comments
GRAV is getting it's engine reving and I'm getting an animation doc together.
Author Greg Findlay Date 08/14/2002 (4:31 pm) Comment 0 comments
Starting up with Badlands...
Author Greg Findlay Date 12/04/2001 (7:37 am) Comment 0 comments
The condition of Vagrant Software
Author Greg Findlay Date 11/15/2001 (8:03 pm) Comment 0 comments
Whitling away at a business plan
Author Greg Findlay Date 11/11/2001 (9:35 pm) Comment 0 comments
Work on the Vagrant Software site is going well and the site is almost ready for launch. UG still in a dormant stage but some progress has been made.
Author Greg Findlay Date 10/17/2001 (7:33 pm) Comment 0 comments
