Duncan Gray's Blogs
A long while ago I worked on a now dead project which required a lightweight, high speed ragdoll implementation. Rather than just dumping it I thought perhaps other people might be interested in using it. It already works well, just needs that final polish.
Author Duncan Gray Date 06/21/2010 (10:20 pm) Comment 4 comments
This is an update to my previous post on integrating the Tokamak physics library into TGEA. Here we see the effects of grenade and bullets impacts against the ragdoll.
Author Duncan Gray Date 05/03/2009 (9:37 pm) Comment 7 comments
Rag Doll implementation using Tokamak physics library to animate the player character in place of the usual death animations.
Author Duncan Gray Date 04/21/2009 (12:54 am) Comment 15 comments
Author Duncan Gray Date 10/27/2008 (12:49 am) Comment 32 comments
Author Duncan Gray Date 09/03/2008 (7:02 pm) Comment 18 comments
Author Duncan Gray Date 04/24/2007 (11:31 pm) Comment 7 comments
