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Jody Byrd's Blogs

Moldy's Step 2: P.E.R.S.O.N.A.L.I.T.Y.

This step is always the hardest for me, because it asks so many questions at once. But it forced me to concentrate on what I'm seeing in my head. And I think I'm seeing a Spy Hunter clone. I know even...

Author Jody Byrd Date 09/24/2006 (10:05 pm) Comment 0 comments

New Drawing Tablet, Check!

My new AIPTEK Hyper Pen 12000U Drawing Tablet arrive today. Yeah! After using a Creation Station 5x4 for soooo long, this new 12x9 will taken some major adjustment on my part. I hope to start drawi...

Author Jody Byrd Date 09/21/2006 (10:29 pm) Comment 3 comments

Moldy's Step1: G.A.M.E.S

Well, looks like a few other projects will keep this one in the "casually worked on" mode. Oh well, that's not new to any of us :) The general overview of my game, codenamed Moldy's: (G)oals: ...

Author Jody Byrd Date 09/16/2006 (10:23 pm) Comment 2 comments

Moldy's Stage 2: Define

I need a project name. I'll call it MOLDY for now. The next stage of my MIRAGE method is Define. This is where I ask myself several questions that begin to turn my Idea into a Project. I usually do...

Author Jody Byrd Date 09/14/2006 (9:20 am) Comment 2 comments

The idea

Stage 1: The Dream Here are my disconnected notes: My idea is to make a 2d game is the spirit of Autoduel. Set in the future, you are a driver for a package delivery service. You start out as a...

Author Jody Byrd Date 09/13/2006 (9:28 am) Comment 3 comments

A new beginning...

I realized one day that a threshold must be passed before I have enough information to complete a game. I have plenty of ideas written down that I've been working on. I always figured that if I...

Author Jody Byrd Date 09/10/2006 (11:40 pm) Comment 5 comments