Game Development Community

Jeff Tunnell's Blogs

Windows, OSX, and Linux Are Not Enough

Years ago, when we first started GarageGames, putting your game on three OS’s was state of the art, and we supported it by releasing an engine and many games on all three platforms. Obviously, making sure your game can run on three OS’s instead of just Windows is a big step in the right direction, but now days, you need to expand your idea of what a platform is, and build your game accordingly.

Author Jeff Tunnell Date 02/13/2009 (7:20 pm) Comment 3 comments

How To Divide Equity In Your Start Up

I have just posted an article at Make It Big In Games about the way we divided the company equity at Push Button Labs.

Author Jeff Tunnell Date 01/28/2009 (9:29 pm) Comment 4 comments

Community Is Precious and Fragile

Over the years the GG community has grown and changed. Many developers that used to be community stalwarts have mostly moved on. On the Web, the one constant is change. GG just changed up the site and it has some problems that they will fix. Hang in there.

Author Jeff Tunnell Date 01/14/2009 (11:55 pm) Comment 26 comments

Don't Fear the Economy

I have recently posted a new article on [url]www.makeitbigingames.com[/url] about why starting your game company in a down economy is probably the best time to do it. Here is a quote: [quote]As th...

Author Jeff Tunnell Date 10/17/2008 (4:51 pm) Comment 6 comments

The "Better Assholes" Clause

Coolness! Make It Big In Games has been picked up by Alltop ([url]www.alltop.com[/url]. Guy Kawasaki's latest small web service business, Alltop is a much expanded version of popurls, i.e. a single pl...

Author Jeff Tunnell Date 06/13/2008 (8:48 pm) Comment 4 comments

Working For Big Publishers

Two years ago I wrote this article about what it is like to work for big publishers after the original "EA Spouse" article hit the news. With the recent follow up on Gamasutra, I thought I would pull ...

Author Jeff Tunnell Date 06/09/2008 (10:35 pm) Comment 7 comments

First Day Of The Rest Of My Life

This being my first post-GarageGames day, I just posted a new article on my [url=www.makeitbigingames.com]Make It Big In Games[/url] blog. It is about getting back into circulation and gives you some...

Author Jeff Tunnell Date 06/02/2008 (11:01 pm) Comment 3 comments

Make It Big In Games Call For Help

Hey everybody! Since my big announcement last week that I am leaving GarageGames, I have been updating and modernizing my [url]www.makeitbigingames.com[/url] blog. If you have never been over there,...

Author Jeff Tunnell Date 05/29/2008 (5:41 pm) Comment 2 comments

An Itch That Can't Be Scratched

Being a serial entrepreneurial is almost an addiction. It is the thrill of starting new things that are nothing but promise, have no baggage, and cannot yet be fully quantified. Once the vision is mo...

Author Jeff Tunnell Date 05/15/2008 (4:59 pm) Comment 30 comments

Blog O Fix

Hey guys. My [url]www.makeitbigingames.com[/url] blog has been fixed. I upgraded to the new 2.3.1 Wordpress from the old 2.0 version and it broke a few things. Turns out it was kind of an obscure f...

Author Jeff Tunnell Date 12/20/2007 (7:07 am) Comment 6 comments

Acquisition Fun!

Here is a blog post that I just put up on my [url=www.makeitbigingames.com]Make It Big In Games[/url] blog. With the http://www.garagegames.com/news/13587 [b...

Author Jeff Tunnell Date 10/09/2007 (6:05 am) Comment 22 comments

Design Journals Rule

NOTE: Here is an article that I just posted over on my [url=www.makeitbigingames.com]Make It Big In Games[/url] blog. It feels good to finally be writing articles again. ---Jeff Lately, [b]Garag...

Author Jeff Tunnell Date 09/14/2007 (1:20 pm) Comment 10 comments

Publishing Solutions and Affiliated Developers

I just updated our aging http://www.garagegames.com/solutions/publishing/ and [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=category&qid=124]Publis...

Author Jeff Tunnell Date 09/21/2006 (10:14 pm) Comment 7 comments

Five Realistic Steps To Starting A Game Development Company

This is the beginning of a huge article that I posted a couple of days ago on my [url=www.makeitbigingames.com]Make It Big In Games[/url] blog. The article just got a big mention in [url=http://www.g...

Author Jeff Tunnell Date 06/12/2006 (8:37 pm) Comment 7 comments

Puzzle Poker Ships!

I'm pretty excited right now! We just pushed all of the buttons, and turned all of the switches to upload the world premier of http://www.garagegames.com/products/84 from [url...

Author Jeff Tunnell Date 05/10/2006 (10:41 pm) Comment 9 comments

Is Game Developers Conference Worth the Investment?

I haven't blogged for two weeks due to getting ready for, attending, and recovering from the week long http://www.gdconf.com/" held in San Jose, CA, USA t...

Author Jeff Tunnell Date 03/29/2006 (8:35 pm) Comment 19 comments

How Much Money Can Indie Games Make?, Part I

This article was posted in my [url=www.makeitbigingames.com]Make It Big In Games[/url] blog a few days ago. Some comments have shown that non-professional developers think it is discouraging. Please...

Author Jeff Tunnell Date 03/13/2006 (7:17 pm) Comment 11 comments

Grand Theft Ping Pong?

Here is my latest blog post from [url=www.makeitbigingames.com]Make It Big In Games[/url] I don't care who you are this is funny! There's bleeding in the streets. Electronic Arts is layi...

Author Jeff Tunnell Date 03/07/2006 (10:27 pm) Comment 45 comments

XBox360 Live Arcade Opportunities Get Competitive In A Hurry!

Hey all. Here is a new post that I put up last night on my http://www.makeitbigingames.com blog. Feel free to comment here or cruise on over to my site and check it o...

Author Jeff Tunnell Date 02/17/2006 (6:33 pm) Comment 9 comments

Five Foundational Steps To Surviving As A Game Developer

A couple of articles ago I promised that I would not blow smoke or make this blog into a preachy, self help type of publication. That said, this particular article just has to get a little preachy to...

Author Jeff Tunnell Date 02/07/2006 (7:19 pm) Comment 24 comments

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