Jeff Faust's Blogs
Pricing on all AFX products has been reduced by 50%. This includes all new purchases, upgrades, and cross-grades.
Author Jeff Faust Date 01/30/2011 (7:47 am) Comment 29 comments
Just before the end of 2009, we started shipping AFX for T3D and now that it's March, I'm finally writing a blog about it.
Author Jeff Faust Date 03/07/2010 (11:26 am) Comment 11 comments
Versions of AFX 2.0 for TGE and TGEA are now available for purchase or upgrade in the Add-Ons/Tools store. A version of AFX 2.0 for T3D is coming soon.
Author Jeff Faust Date 11/01/2009 (3:36 pm) Comment 14 comments
To kick off a new blog series regarding Arcane-FX development, here's a montage of images created using the upcoming AFX2 and SpellPack2 products.
Author Jeff Faust Date 08/02/2009 (10:31 am) Comment 23 comments
Author Jeff Faust Date 06/30/2008 (10:57 am) Comment 4 comments
Author Jeff Faust Date 04/17/2008 (9:45 am) Comment 12 comments
Author Jeff Faust Date 12/13/2007 (1:37 pm) Comment 47 comments
Author Jeff Faust Date 07/04/2007 (12:07 pm) Comment 31 comments
Author Jeff Faust Date 12/18/2006 (9:44 am) Comment 15 comments
Author Jeff Faust Date 10/23/2006 (2:49 pm) Comment 35 comments
Author Jeff Faust Date 07/28/2006 (10:53 am) Comment 33 comments
Author Jeff Faust Date 02/20/2006 (11:05 am) Comment 26 comments
Arcane-FX: a special effects system for the Torque Game Engine (Update)
Author Jeff Faust Date 11/08/2005 (9:20 am) Comment 20 comments
Some spell effect movies from Arcane-FX
Author Jeff Faust Date 08/16/2005 (8:50 am) Comment 36 comments
Arcane-FX: a spellcasting effects system for the Torque Game Engine
Author Jeff Faust Date 08/08/2005 (11:02 am) Comment 42 comments




